"He shall carry on their LEGACY." Jay is the hero chosen by the gods of old, the one prophesied to arrive and save the world in its darkest hour. He's the one left to carry on the legacy of the five gods of creation. The new guardian meant to awaken their lost powers and, when their work threatens to come undone, use them to defeat the evils of the Void once and for all. But this is all unbeknownst to him. In his own mind, he's a rankless Nobody, ready for far more than his apprentice knighthood. To all the others in his peaceful village, he's a genius, albeit a lazy one, with more potential than he accredits himself. So when he's suddenly thrust into the center of a long awaited battle between good and evil, he still doesn't know what to make of himself. Now, in order to awaken the lost powers of the gods, he must first awaken the power within himself. To overcome all the world's evil, he must overcome all his own evils. To save the world, he has to discover his true self, his own true identity. The age of the hero, is soon to come, and the epic battle between good and evil will be decided at last.
Dragonwall's queen no longer remembers who she is. Her magic is locked away at the hands of an evil sorcerer. Kane hoped to deal the drengr monarchy a heavy blow. He sent its queen away as bait, counting on King Talon to go after her. After all, what is a king without his queen?
Everyone is counting on Lord Reyr to maintain the kingdom's biggest ruse. He must rule in Talon's stead. But he's not the only one wearing a perfectly crafted disguise. After all, there are two thrones in Kastali Dun that need filling.
Meanwhile, the hunt to reclaim the dragonstones begins. If the hunters fail, then everything will fall apart. Racing against time, Dragonwall's rulers must save a kingdom on the brink of crumbling. Unfortunately, they might already be too late.