V.I.E
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WpMetadataNoticeLast published Mon, Jun 25, 2018
When gaming advances everything seems great, until it's not. Ashton Knight and his friends will have to go on the adventure of their lives to save everyone in game, and out.
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Quinn wants to escape her claustrophobic hometown after her father dies unexpectedly from a rare parasitic infection, and an internship filming feed in cities around the world for a software company developing a virtual running game seems like her ticket to run. When it turns out the company is owned by the father of a boy whose motives are murky, her departure leaves her best friend Toby feeling jealous and betrayed back home. As a research assistant for a local professor who believes parasitic infections may be being utilized as a biological weapon, Toby starts piecing together clues that suggest Quinn's father was murdered; a murder connected to the disappearance years before of his own father, a world-famous biomedical engineer on the cusp of a cure for infertility. Toby's investigation circles back to a shadowy pharmaceutical executive he discovers is stalking Quinn, and creates a game of cat and mouse where Toby faces either losing Quinn, or altering her very existence to save her; even as he grapples with the layers of meaning in the last question Quinn's dying father asked him: "Are you real?"

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