The Codex Lacrimae, Part 2: The Journey to Mimir's Well
  • Reads 234
  • Votes 6
  • Parts 32
  • Time 11h 19m
  • Reads 234
  • Votes 6
  • Parts 32
  • Time 11h 19m
Complete, First published Jun 26, 2018
While heroes from three religions unite to save all existence from a threat out of Norse mythology, a thousand year love story begins... 

The Nine Worlds and multiverse of medieval times are threatened by reemergent threats from Norse mythology, and only the teenagers Clarinda Trevisan & Ríg can prevent the return of the darkest of the Artifacts of Destiny, the Codex Lacrimae. As the youths discover whether friendship and love can stand against the host of villainous enemies, supernatural forces, and the march-to-war on different planes of existence caused by the return of the most corrupt of the Books of Fates, the different paths that they choose are unexpected and filled with perils that are literally out of this world. 

In action-filled journeys and breathtaking battles that range across exotic locales such as the besieged Krak des Chevaliers on Midgard, to the Weeping Wood of Svartalfheim, the Dwarf-Caverns of Nidaveller, and even to the fabled Fjords of Asgard, the relationship between the Hospitaller and Norn develops and deepens. They find that they have to rely on each other if they're to successfully confront new menaces such as the Rock Giants, the Midgard Serpent, the Murderer Kullervo, Dietrich the Mad Dwarf, and Fafnir the Dragon...all of whom have joined Satan, Hela, Farbauti, and Morpeth in the hunt for the Codex Lacrimae... .
All Rights Reserved
Table of contents
Sign up to add The Codex Lacrimae, Part 2: The Journey to Mimir's Well to your library and receive updates
or
#4literaryfantasy
Content Guidelines
You may also like
Exile: The Book of Ever by JamesCormier
30 parts Complete
Centuries after the Fall, the United States has been wiped away. The crumbling remains of the great American empire are home now only to savage, lawless tribes and packs of ravening Damned-the twisted children of the apocalypse. Most of those few who survived humanity's destruction spend their short lives in a violent struggle for survival. But some light still flickers in the darkness: the Blessed of Bountiful live in seclusion, relying on walls both physical and spiritual to protect them from the Desolation that their world has become. Among them are the Saints, those few men and women born with superhuman abilities that the Blessed see as gifts from God. The violent apostate tribes of the Northeast Kingdom have always been a danger, but up until recently its small size and the vigilance of its people have made Bountiful an unappealing target. As attacks on the community grow harsher and more frequent, however, even the steadfast Blessed are forced to start preparing for the worst. With her home's very existence threatened, seventeen year old Ever Oaks, a Saint with the power to heal, is forced to make a difficult choice, one that may come to define her people's future... Exile was a semi-finalist in Mark Lawrence's Great Self-Published Fantasy Blog-Off (#SPFBO). Fantasy Faction said it was "extremely cool," and Bookish Lifestyle called it "more than just a story, a journey and an experience." When I'm asked about it, I often describe it as "X-Men meets The Walking Dead." In addition to reading it here for free, you can buy Exile in e-book or paperback on Amazon.com.
Siva (Volume 3) The Frozen Blue Heart by JE_Reddcliffe
45 parts Complete
Fantasy and Magic meets Science and Technology. In this epic story of brotherly love, friendship, struggle, and conspiracy, come join in on an adventure that will take you on the journey behind the legend of one of the most beloved stories ever told! Volume 3 of the Siva Light Novel Series THE VIOLENT QUEST BEGINS! Rex is a talented young adult, prodigy, genius, and a charismatic young leader. His world is what you'd call peaceful until an accident changed his and his baby brother's life forever. Without money, in a body torn apart by the tragic accident, to save his brother in a coma, Rex jumps out of the frying pan and goes straight to the fire as the deal with a devil brought him into a world of war and tragedy, where people go looking for adventures but come out as warriors battling monsters and greedy foes. This is a story of triumph, adventure, trust, and deception in the Virtual World called Terroa, as seen from the eyes who created the legend behind the greatest villain ever known —The Destroyer. ===PRAISES FOR "SIVA" ACROSS THE NET!=== "...a definite page turner..." **Next_JK_Rowling "...I was breathless! I read it so fast, I held my breath!" **Hiraite "I'm really hooked!" **Chadmusika "...love the action and drama." **streetjumper "When it says it's a legend, then it's really a legend!" **kikologram "LEGEN... *wait for it* ...DARY! HAHAHAHA..." **Azumera "It's a brand new physics of heroism! A must read!" **Leotard_Hunter "Explosive action from page 1 to end!" **mightyreader66 "Once you start, you'll never stop! Definitely worth the read!" **kypt0nian "Just a heads up, it's a WIIIIIIIIIIILLLDD RIDE!! Hahahaha" **VRReader WARNING: This story is divided into volumes and subdivided into chapters. May contain mature contents, including, nudity, violence, profane langue, references to offensive topics, and even view of modern morality. Reader's discretion is advised. (Cover image courtesy of Yahoo Search: "Dragon Age")
The Codex Lacrimae, Part 1: The Mariner's Daughter and Doomed Knight by AJ_Carlisle
32 parts Complete
📚2018 Wattys Shortlist!📚 An ancient evil returns. The Huntsmen of Muspelheim want the Codex Lacrimae, so they've set a trap in 12th Century Crusader lands to get it! Believed lost for half a millennium, the Codex Lacrimae reappears when an old scholar brings the Dark Book to the Hospitaller castle of the Krak des Chevaliers. Unwittingly, that action leads the malevolent Huntsmen to the one person they've been seeking: Ríg, an apprentice who trains the warrior-monks in the castle's library and seeks only a quiet existence because of a haunted past. The arrival of the Codex Lacrimae and its supernatural temptations will force Ríg to choose between the peaceful path of a priest or violent ways of a warrior. Meanwhile, hundreds of miles away, the Norns of Fate try to counter the Huntsmen's plot by casting a net around Clarinda Trevisan, a beautiful Venetian sea merchant's daughter who is content to sail with her father's fleet throughout the Mediterranean Sea. After her father disappears, Clarinda's attempt to solve the mystery pulls her into both Ríg's orbit and matters far greater than the cargoes and crews that usually occupy her time. The girl must learn the ways of war and magic to fulfill Fate's role, and confront strange creatures of Norse mythology, a nefarious Templar Grandmaster, the magical Nine Worlds, and a tempestuous relationship with Ríg himself! The return of the Codex Lacrimae unleashes a host of evils that might challenge even the most star-crossed of lovers. If Clarinda & Ríg can't stop the Huntsmen of Muspelheim, Hela and her Wilde Jagd, the Dragon Fafnir, the armies of Saladin, & a mysterious figure whose dark designs are centuries in the making, they'll find the worlds of the Multiverse at the brink of annihilation!
Lif and Lifthrasir - Asgardian Tales - Book 1 by BaileyBookandSketch
39 parts Complete
Power has a price. No Half Bloods know this better than the Lifs and Lifthrasirs, possessing the power of Yggdrasil itself, able to manipulate the dimensions of Life and Death throughout all 9 Realms. The price? These Heroes outlive all Mortals, their only choice for happiness is to curse their beloved with a "Blessed Apple" derived from the famed immortal apples Iduna guards, trapping their loved ones in a land where they are never able to leave while the Heroes barely age over the millennia they spend adventuring among the 9 Realms. As if that isn't cruel enough, Odin revealed a terrible Prophecy - Ragnarok, the final battle of all Mortal, Ethereal and Incorporeal beings where the Cycle of Immortality itself will end, killing beings who have never died with a Lif and Lifthrasir playing pivotal roles in those events. The Patrons of Old established the Accords - a treaty setting terms for all future Lifs and Lifthrasirs. Forced to train as Warriors and sacrifice their freedom, they serve under the Guardians, the council of members from all 9 Realms who designate missions so that their powers are shared equally, an agreement that has kept the peace for almost a million years but, as Odin himself revealed, all things come to an end. Nothing spells disaster like the Blazing Spear of Blood, created by Ymir from the root of Yggdrasil connected to Hel, capable of devouring anything with its cursed flames. Stolen by Xerxes the Red King, it has been stored in Ubhal Òir under the Lifs for millions of years, much to the chagrin of the Jotuns who now act as if it never existed. But it isn't forgotten. Someone is desperate to steal it and Comharrachadh Beatha is the perfect opportunity as most of the Guardians are on vacation enjoying the Tournament of Heroes where the Realms best Warriors come together on peaceful terms to battle each other. Treachery runs thick behind the celebrations as evil looks for an opportunity to rule again.
You may also like
Slide 1 of 8
The goddess not so ordinary cover
The Codex Lacrimae, Part 3: The Book of Tears cover
Exile: The Book of Ever cover
Choices || Harry Potter [HP X PJO] cover
Siva (Volume 3) The Frozen Blue Heart cover
The Codex Lacrimae, Part 1: The Mariner's Daughter and Doomed Knight cover
Lif and Lifthrasir - Asgardian Tales - Book 1 cover
Forsaken: The Chosen Trilogy - Book One cover

The goddess not so ordinary

18 parts Ongoing

Long before Percy Jackson, the daughter of Zeus and Hera was born, named Selena and created as a hope and a protection for the gods in case something bad happens. Her sister Eris, jealous, threw her into the world of humans. She had to face challenges living as a "human" for thousand years and always sought to pursue her destiny. After saving Percy and Annabeth from vampires, things get complicated between the 2 saviors. One day, Selena encounters the camp half-blood, and makes many friends and enemies along the way. How will she be able to overcome all the threats? What is her destiny?