I am, Death

I am, Death

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WpMetadataReadMatureOngoing6m
WpMetadataNoticeLast published Wed, Jul 25, 2018
To you, Rose Demhir was your just your normal high school girl. Beside the fact that she is a daughter to a billionaire family who are never home. But all the normality that Rose considers changed one night. While attempt to save a man a scythe tattoo appeared on her arm along with unwanted powers that came with it. To all the myths that were thought to be unreal become real and Rose intertwine in it. When living calls to the Death Reaper a name would be inked on her forearm calling upon their death. Once their life is taken a rune will be bran on her back. Whiling trying to sort out this new cursed in her life, something prowls among the living taking lives that aren't meant to be taken and to the destruction it leaves behind. The night creatures of the world turn on the newly Death Reaper but the only one who doesn't is a unexpected person. Who Rose turns too for help to defeat this new entity that is destine to destroy the living world that heavens the humans and night creatures. But it's only the matter of time before she discovers the truth, or will it be to late for Rose? Once you live in darkness, its hard to leave. Then again she is Death. Book One to Death Reaper Saga WARNING! This story will contain sexual content and strong language.
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Death chose Seraphine Valen long before she ever had the chance to choose herself. At eighteen, she stands ankle-deep in the aftermath of a life erased-everyone she has ever loved reduced to silence and ruin around her. From that blood-soaked silence, she rises carrying something no mortal was ever meant to inherit: dominion over death itself. One touch ends a life. One thought bends annihilation to her will. And deep inside her, something dark has finally awakened... and it is starving. Her power does not go unnoticed. The Banes come first-nightmare-born creatures drawn to her like vultures to a dying world, desperate to claim the weapon she has become. As civilization fractures and reality begins to rot at the edges, Seraphine is forced to flee into something far worse than the world she left behind. Death's Castle. An ancient, shifting labyrinth where the walls remember every soul that has ever screamed within them. There, in the cold shadow of eternity, she finds she is not alone. A diviner who reads fate as it unravels thread by thread. A war-vampire, addicted to bloodshed as much as battle. And a brute whose silence hides a loyalty strong enough to crack bone. Together, they form an uneasy alliance-bound not by trust, but by survival. But Seraphine's awakening is only the beginning. As buried truths about her bloodline rise to the surface, she discovers a legacy stitched from both darkness and light-something older than kingdoms, older than gods, older even than death itself. And in the void beyond all things... something has been waiting for her.

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