The City Upon Darkness
  • Reads 156
  • Votes 4
  • Parts 6
  • Time 5m
  • Reads 156
  • Votes 4
  • Parts 6
  • Time 5m
Ongoing, First published Aug 02, 2018
Hana, Kit and Jax get chosen by the angels to adventure the Dark Realm in hopes that they can bring back the light to restore the realm to its former glory
Book 1 of The Tales Of Avalon
All Rights Reserved
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The kingdoms of Caedland and Saroviya have been at war for centuries, and a darkness has spread across the Northern Lands. In the east, Saroviya has been crippled by fighting on multiple fronts, while Caedland still reels from the murder of its queen's consort and the disappearance of its princess nearly two decades ago. Now, in the war-torn lands between the two kingdoms, a new threat has emerged, an unnatural disease that specifically targets the witches who fight for both kingdoms. In Caedland, a new draft means that young witch Judith Craven must report to the kingdom's capital to join the New Army and begin her training in the military arts. There, however, she soon discovers that her power is not as it seems-and neither is her heritage. Meanwhile, in Saroviya, the king's personal Healer, Alina Kalinin, finds herself sucked into a dangerous political landscape when she is assigned by the leader of the Order of Mages to create a cure for the mysterious new disease that has appeared on her kingdom's border. Even as Judith grapples with awful power and Alina struggles to understand a disease whose origins she soon comes to suspect aren't natural, a group of criminals in the neutral kingdom of Rijkelund set out to steal a sacred artifact from the Saroviyan embassy. But, as they embark on a seemingly-impossible mission, they soon discover that all is not as it may seem, and both Saroviya and Caedland are playing a very different game than it may seem from the outside.
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Arise A Hero

1 part Complete Mature

Enter a fantasy world where two opposing gods remain trapped in another dimension, they exist outside the normal timelines of mortal men and are forced to spend their days in an eternal prison for a long forgotten crime. Only a mortal may travel back and forth between the two rifts that connect the god’s worlds and time. Two sects have monopolised access into these rifts, learning that with the control of the rifts comes a great power. An order of warriors and a brotherhood of magicians use them as their training grounds where men can train in their art to the extreme for years, unaffected by time; they can even die inside the rift, returning to life when their body is ejected back out to their world. Think, “Entering a world like ‘Groundhog Day’ but with magic and swords, where you can learn from your mistakes over an infinite time, returning from the gods rifts with superhuman ability.” With their unbeatable talents and finely honed abilities both sects have the world in the palm of their hands, but the magicians want more. Powerful new crystals are discovered in the mines and the brotherhood of magician’s instigate a war to control this valuable resource that can bend the order of warriors to their will, ensuring total control and perhaps even the power to free their god. Discovering that a young lady, Athene, had been conceived inside the war god’s rift the magicians stumble upon her ability - a natural resistance to magic and their hunt for her begins; believing that she has the ability to neutralise the magic that holds their god. As nations fall, a small underground movement lead by a renegade magician work against this threat, aiding Athene to escape the magicians grasp. Helped by, a warrior, a king and a thief they evade the magician’s attempts to capture her, but when the magicians finally resort to unleashing an ancient killer from a forgotten time to track her down, the odds are stacked against her