If you could feel every breeze, control every movement, have the best graphics card know to man, for a few hours a day, would you? Of course you would, you're human.
It's 2033. 33 Years after the beginning of the construction of Graphix Lenses. Two contact lenses you set on your eye to allow access to a whole different world. By sending a small electric current through your body it allows you to live in the game with the impression that you can leave anytime.
Four people, Jesse, Noah, Rowan, and David find their own pairs of Graphix lenses in their hands. Four pairs of 3,000. The four are forced to use their individual skills to navigate the world of Terrin, a futuristic world that has seen it's fair share of danger and destruction but maintains few cities in a livable working order. In which they find that their five senses are most definitely still there. The most notable, feeling. After seeing a player shoot himself in an attempt at a joke, they soon find out just how real the game was.
Season 4 of The Virus Within
Trinity is familiar with zombies, being one herself, but when strange zombies start appearing, she realizes that the world she knew might be changing yet again.
When a dangerous set of scientific notes are discovered, Trinity and her friends don't realize anything is wrong until a frantic radio call comes in. Unaware of the notes, they race to the south and struggle to determine where the strange zombies came from. The zombies are unlike any ranks previously seen, and they aren't as predictable. Some have new tricks hidden up sleeves, forcing any Stronghold they encounter to quickly adapt to the new challenge or risk being overrun. Secrets never remain hidden, and zombie apocalypses never make life easy.