They had lived in a superhuman society for hundreds of years, powers, known as quirks, appearing when people were mere children, obtaining quirks as young as the age of four. Only 75% of the world's population had quirks though. Those who didn't develop powers were known as quirkless. They were looked down upon, for being normal. For not being special. But then came a revolution in the industry of technology and card games. They gave a chance for the powerless to become powerful. They gave the helpless a chance to be helpful. They gave a chance for the heroless to be a hero. But it also gave villains a chance to bring about more chaos. With the introduction of the increasingly popular card game, Duel Monsters, heroes and duelists alike were mixed into society. You were a hero, or a duelist, and many were both. They wanted to harness the ultimate power. Quirks helped enhance the player's decks, giving them special abilities to defeat opponents, and dealing even more damage. Izuku Midoriya's class was accepted into U.A to be heroes. Yugi Muto's class was accepted into U.A to be duelists. Both classes didn't realize how much their destinies were intertwined.