A Critical Role Story: Dungeon Masters Roll Call
  • Reads 471
  • Votes 15
  • Parts 2
  • Time 28m
  • Reads 471
  • Votes 15
  • Parts 2
  • Time 28m
Ongoing, First published Aug 25, 2018
Based on Critical Role, this is a telling of how the DM is involved in the world of Exandria and is a possible telling of how Vox Machina embarked upon their adventures as shown in the  streamed games of Dungeon and Dragons shown every Thursday night on Geek and Sundry.
Some knowledge of either Critical Role or the Tal'dorei Campaign setting may be necessary. Do note the chapter Final Role contains spoilers from throughout Campaign 1 from episode 24 onwards.

All copyrights remain to their respective owners  (Wizards of the Coast, Paizo, Matthew Mercer and the Critical Role cast and crew; cover art@mikandii) but other writers are welcome to build upon any part of this series.
All Rights Reserved
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THE DANCING GIRL cover

THE DANCING GIRL

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Noor, a dancer in the Royal Court of the Al-Yauzhan Empire wants nothing more than to pay off her debts and lead a nice, simple life-but a chance encounter with the crown prince and his brother brings her into the dangerous world of court politics. As Noor and the princes investigate their uncle and cousin's possible treason, she grows closer to the crown prince, but in order to save the kingdom and the person she loves, Noor will have to risk everything... A romantic adventure set in an imagined Arabic kingdom, THE DANCING GIRL is a story of court intrigues, romantic entanglements, and secret meetings as Noor and her best friend Amir try to help the princes they're falling for expose corrupt court officials with plans to seize the throne. Noor and Amir are close to having everything they've ever dreamed of...now all they need to do is survive.