A spy that was never supposed to be involved.
A rogue who turned it's back on his bothers.
A soldier which promised to return home.
A hero who's following his own path.
A double agent that's tasked to fight himself.
An archer that was considered dead.
A teen who's destiny is to kill or be killed.
An heir who wishes to love the enemy.
The League will not turn a blind eye when it's members try to leave. There are three rules when someone joins the league. Number one, trust your comrades as they mark them with the league's symbol rather than kill them instead. Number two, follow orders that are given without question. And number three, by joining the league, they renounce their past lives and embrace their new name. With this, they are one, they are bound, they are the league.
The untold stories about the League Of Assassins. (My own plot, story, and characters except for Ra's. Used mythology and unique facts to create this. All ideas of the plot go to me.)