Fire Emblem: Dyad of Time

Fire Emblem: Dyad of Time

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WpMetadataReadEm andamento4h 49min
WpMetadataNoticeÚltima atualização qui, out 11, 2018
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Ficção
Fantasia
In the world of Myonkos, the merciful dragon god Batova sacrificed his life to imprison the evil dragon trickster Avadi. To conjure this prison, each human had to be tied a Fate they could not change. For millennia, the followers of Batova thanked Him for the gifts their Fate had given them. But when one human disobeyed Batova's pact, the world was plunged into a Cursed ruin. Legends proclaimed that only one could stop this Curse: Princess Rivia, a young descendant of Tarkla, the Red Dragon General. However, before she was able to reach her destiny, she vanished. After three hundred years, a sleazy young scammer named Josef, who claims to be Rivia's descendant much to the cynicism of others, has discovered the Fire Emblem, an artifact which grants him the ability to communicate with one from the past, and possibly alter Fate. Using his knowledge of the future, Josef is determined to lead Rivia away from her demise and towards her destiny; together, they seek to stop the Vanot Empire's oppression, which is mysteriously linked to the Curse. However, Josef soon discovers that what truly happened to Rivia is a fate that may be too dangerous to alter... ~~~ This story is a result of what happened when I thought about crossing gameplay mechanisms from FE: Awakening and Legend of Zelda: Oracle of Ages. The player simultaneously moves units on two maps, both in the same location but in two different time periods, and effects from the past map ripple into the present map. Later, I thought up a story based on this gameplay gimmick. Since this is intended to be an imaginary game, the story is written in an experimental dialogue format mirroring how stories are told in Fire Emblem. To tie this story with the canon ones, several archetypes are referenced, and Anna plays a major role in Act 1. ~~~ In the Appendix chapter 'Character Rough Sketches', there are sketches giving the reader an idea of what these characters look like. Also shown at each chapter's end.
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