Lost Magic

Lost Magic

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WpMetadataReadOngoing12h 14m
WpMetadataNoticeLast published Sat, May 18, 2019
With magic all but lost, mage guilds are few and far between. The Sleeping Dragon guild, a lingering relic of the past, continues to operate any way it can. So long as the price is right, the talented individuals of this guild can handle any mission thrown their way, legal or otherwise. As a courier for the Sleeping Dragon Guild, Cross prefers things simple. He keeps to a tight (albeit rather lazy) schedule and does his best not to deviate from it. But things do not always go according to plan. When he crosses path with a young girl claiming to be a Spirit Goddess, he and his fellow guildmates are pulled into a dark scheme over a century in the making. [Updates Weds-Sat]
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#62
bountyhunter
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The wall has fallen. The gods have returned. And they are angry. Cloudbreaker, a god of living storm, holds the last survivors of Wolvsbane hostage. He demands justice for his murdered son, offering a single, impossible chance at survival. Find the Resurrection Stone. The quest falls to the Vanguard, a guild of the desperate and the damned. They have six moons to cross a monster-filled continent and steal a myth, all while being hunted by enemies from without and within. Because in Duskmere, the line between monster and mortal is thinner than broken stone. Conspiracies fester in the shadows, doppelgangers wear the faces of friends, and the King of Hell has come with bargains of his own.

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