The Guild of Lies
  • Reads 52
  • Votes 1
  • Parts 4
  • Time 24m
  • Reads 52
  • Votes 1
  • Parts 4
  • Time 24m
Ongoing, First published Nov 15, 2018
Tired of the life of lies her father had been forcing her to lead, Kalora Xandaria wanted to find another way to fill her life with purpose, and when she decided to chase down a thief through the desert to retrieve her stolen amulet, she finally got that chance. After she accidentally killed an elite warrior that her father had sent to retrieve her after she found her necklace and didn't return, she was unwillingly swept up into the politics of the four kingdoms and was forced to take his place as one of the Luvene, the peacekeepers of the continent. Stuck with three furious teammates, Kalora struggles to fit into her role in her new life, and when the high priest of Statera is murdered, and the same mark, a three-headed hawk, is found at the crime scene, identical to the one found when her mother and sister where burned alive in their mountain home, she has no choice but to delve into her haunting past to solve the murders before it's too late.
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OF KINGS AND PAWNS

84 parts Complete

Ray is low on time, luck, and hope; his only chance is an artifact that may not even exist. But upon meeting Landon, Ray is beginning to believe he might find all four. ***** Cambions are doomed to tragedy. They are weak, sickly creatures that rarely live to see their twentieth year. Ray refuses to resign himself to that fate. Upon learning of the Crimson Sheath-an artifact capable of preserving his life-Ray is prepared to fight, steal, and kill to get his hands on it. He is not prepared for Landon. Landon is an orphan with no memories of his parents, the only inheritance left to him a dagger, sleeping in a crimson sheath. Though he has no love of bloodshed and no use for a dagger, Landon isn't about to let Ray take his only link to his forgotten history, even if that means following the cambion past the edge of the world and into the shadow beyond. Content Warnings: Violence, semi-graphic gore, character deaths, profanity, mild drug and alcohol usage, abuse discussed but not shown, and morally-questionable people doing morally-questionable things.