The Kindred Spirits [AWAITING EDITS]
  • Reads 150
  • Votes 46
  • Parts 7
  • Time 44m
  • Reads 150
  • Votes 46
  • Parts 7
  • Time 44m
Complete, First published Nov 19, 2018
The world has been made whole. Three realms merged again and magic returned to this planet. But the transition was not smooth and much has been lost. No spent eons sleeping and finally he is awake once again, fulfilling his master's bidding. What awaits him and his cohort upon their newest quest?
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Hexe - The Great Exodus

50 parts Ongoing Mature

In a world divided between magic and the advance of human technology, the Fallqueen decrees the return of the Menschen, the Blue-Ones, to their homeland of Ormgrund. Amidst this upheaval, Yeso and Noctavia dare to defy their Queen's orders. They journey to the Great Continent, settling a camp to forge alliances between their kind and humanity, hoping to halt the Great Exodus. Yet, a far greater threat looms on the horizon where Spirits, Magis, and a Time-Traveller must collaborate with mortals to prevent the End of Time. Meanwhile, the Howling Night, a wolf with power over time, summons The Dreamer, a white mouse gifted with the ability to blur the boundaries between reality and dreams. As the End of Times approaches, this duo embarks on a journey through the story of Yeso and Noctavia's Hex, who are bound together in body, mind, and seed. "Hexe" is not just their story; it is a chronicle of all creatures from Mir-Grande-Carta to Ormgrund as they face the End of Times-again.