book 1 The Rowdy 7 Adventure
  • Reads 371
  • Votes 21
  • Parts 22
  • Time 58m
  • Reads 371
  • Votes 21
  • Parts 22
  • Time 58m
Ongoing, First published Nov 30, 2018
the name of the towns belong to Mathew Mercer and wizard of the coast

i only own few characters who are buck the barbarians and grim the other barbarian and Sazzero  the lycan barbarian and Krahl the pervy shaman. The rest if the party belong to the other players dean, izalia and all member of the iron rhino

this book will 1 of many in a series maybe you be able to guess the theme of the adventures as each book with different books in different worlds.
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Weigh Out Way-In by JASaak
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There is an unexpected turn in the story that drastically changes the course of events and, in the long run, even the lives of those involved. Magpie, the first to be involved, suddenly finds himself in the world so unlike his own. Will he find his place there or will he be at least able to go back home? He seems to find his way back from this new world of giga-dimensions but something unwanted happens, and things go worse. The cultural differences, together with a challenging personality traits of another involved in the events, suck Magpie and his friends into a downward spiral. The story challenges you to see the world differently from the perspective you are perhaps too used to and narrowed by. Life can be an adventure if you don't narrow it with a bigotry that forces you to be rooted in your trenches and behind your dividing walls. This doesn't mean you have to accept others' views without standing your ground. However, to be able to share our lives in this one and only world we need to make compromises, on both sides. Are you the first brave one to set this positive trend in motion? So read on and let the foundation of the story be laid. From the end of episode 1 on, the story really picks up, finally reaching its climax at the end of episode 3 with quite a surprising finish. Your participation in solving this shared challenge of coexistence and cooperation is highly appreciated. Remember those who cooperate make more progress than those who don't! The ideal audience for my first book is actually between 12 and 16, but anybody older and interested in adventures, cultures and in getting more understanding into our multifaceted world is sure to enjoy the story. (The whole story has now been published, the only thing I'll still add is the final epilogue but the story is already available in its entirety.)
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A Terra Tale: A Trip to the Mohrg

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What makes a hero? Valorous deeds that aid all of the people of the world, right? We know of the legends the bards tell every night in taverns across the wide world of Terra, but they speak of nobility, and grand acts of wisdom and acts worthy of song. What if real heroes weren't like that? Enter Terrra, a world where heroes are just like you and I, save for the fact they can battle fearsome undead and monstrous demons and not soil themselves. Well, they might do that last part too... but they save the day, in the end, right? Read this if you wish to see what the bard's cut out when composing their next epic poem...