Time For A Walk

Time For A Walk

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    LECTURES 5
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    Chapitres 2
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WpMetadataNoticeDernière publication lun., déc. 24, 2018
A boy becomes a secret agent when he finds his family has been kidnapped. He soon finds himself being trained by the very organization that his parents helped to create. He is special but has no idea, his mission is bigger than he can imagine.
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❝Maybe it's not just life that is like a chess game. Maybe love is too. Like how the king is always afraid losing his queen, and how the queen does everything in her power to save her king.❞ - Think of life as a chess game. There are the Kings and the Queens ; who serve as the rightful leaders. There are the Knights and the Bishops ; the hunters and the wise. And then there's Rayne Parker, a valuable pawn playing a game of live or die, being at the same time in no control of his own life. Being a pawn means not being in charge, means following the rules and obeying the moves of the 'player'. That was the ISAA. They were the 'players' in this injustice game of chess. They controlled Rayne's every move. If he made a bad move, someone else would suffer as a consequence of his actions. And he hated every second of being the cause of someone's death. In order to save himself, he would have to make a right move. The divine move that would allow him to checkmate ISAA and win. [completed ✓ || in the state of editing✗]

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