When sixteen oblivious people wake up at the bottom of a soaring tower in the middle of a deadly landscape, they receive one vague explanation. "To escape, you must make it to the twenty-seventh floor of this tower alive." Twenty-seven floors. Sixteen amnesiacs. One goal: survive. The twisted Tell-Tale tower is filled with deadly traps and demonic monstrosities. Will the clueless individuals be able to obtain the keys to their pasts? Or will they just be more victims to their hosts' twisted game?