Tell-Tale Tower

Tell-Tale Tower

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WpMetadataNoticeLast published Sat, May 25, 2019
When sixteen oblivious people wake up at the bottom of a soaring tower in the middle of a deadly landscape, they receive one vague explanation. "To escape, you must make it to the twenty-seventh floor of this tower alive." Twenty-seven floors. Sixteen amnesiacs. One goal: survive. The twisted Tell-Tale tower is filled with deadly traps and demonic monstrosities. Will the clueless individuals be able to obtain the keys to their pasts? Or will they just be more victims to their hosts' twisted game?
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Six teenagers will be put in different situations and try to survive. Think of it as a video game. Each time they die, they wait until the next round to come back alive. The only way for it to stop is if at least more than 3 of the characters survive each event. Only they don't know they're living a new day everyday. **Warning** [M] for Mature due to violence, blood, abuse, drug use, language and more. Do NOT read this story if you are easily offended, you have been warned. P.S.- The reason for the warning is because the scenarios these characters will be put through have been inspired by events that could and /or already have happened before. ...ready for a thrill ride?

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