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WpMetadataReadOngoing6h 10m
WpMetadataNoticeLast published Mon, Aug 17, 2015
Heaven. Hell. The necromancers realm. Akaya is a seemingly normal boy - at least, by his standards. He has a crush on a famous musician. He works as a spotter for his clan. He wants to live in the big city... But when he gets the chance, he finds out nothing is what it seems. Hidden in the darkness, there are doors. Pentagrams and summoning circles. Things that go bump in the night. Criminals and corrupt governments. As if that wasn't enough, Akaya is paralyzed in his left arm. How is he supposed to survive in a city where his best friends turn out to be witches, a perverted gamer is the only hope to cure the corrupt government, and a boy with one working arm is supposed to fight the creatures of the night? Welcome to Metropolis.
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Izuku Midoriya never wanted to be a hero - he barely wants to get out of bed most mornings. But one night, everything changes when he's dragged into a strange, glowing world and given a simple command: "Complete the quest or face punishment." Now, every night, Izuku is forced into a new world with a new challenge. Sometimes it's a monster to slay, sometimes a mystery to solve, sometimes a person to save. Succeed, and he earns a random reward - a weapon, a skill, a power, even knowledge from that world. Fail, and he suffers a punishment that carries over into real life. He never asked for this power, but the quests aren't stopping - and the punishments are getting harsher. If he wants to survive long enough to live a normal day at U.A. High, he'll need to get clever, get creative... and maybe, just maybe, get motivated.

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