Assassins' Guild: God Tier

Assassins' Guild: God Tier

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WpMetadataNoticeLast published Fri, Jan 4, 2019
After unknowingly activating the first Evolutionary Upgrade of Lords' Realm by defeating the final boss, The Five Lords are trapped in the game, their characters are restarted from level 0, and the entire game is reset. Silent Death, Captain of The Five Lords, is given a starting prestige class with a rare race. Quickly he decides to build a new Guild, The Assassins' Guild, with his four party members from Earth. Power, deceit, and corruption mixed with legendary tales and fantasy feats appear in Lords Realm. Silent Death, with his elite raiding team, is ready to face it all and rise to power.
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Betrayed. Abandoned. Left to die in the depths of a dungeon. Kael Veyron was never meant to be special. Born a commoner in a world where strength is dictated by the one skill granted at birth, he was doomed to mediocrity. His skill, Phantom Edge, was nothing more than a footnote in a world ruled by nobles born with power beyond reach. He trained harder than anyone, fought against fate itself-only to be discarded by the very team he trusted. Stranded in an uncharted dungeon, surrounded by monsters lurking in the darkness, Kael should have died. But something changed. When he defeated his first beast, he discovered a secret no one else knew. A power that should have been impossible-the ability to absorb the attributes of the creatures he killed. Now, in the shadows of the world that abandoned him, Kael will rise. He will evolve. He will adapt. And when he walks back into the world that left him behind, they won't recognize the man they tried to kill. They will fear him.

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