[sic]
  • Reads 1,404,655
  • Votes 26,116
  • Parts 35
  • Time 5h 32m
  • Reads 1,404,655
  • Votes 26,116
  • Parts 35
  • Time 5h 32m
Complete, First published Jul 24, 2012
Six teens are devoted to a game with one rule: If a player gets tagged, they must change their life within the next fifteen minutes. The better the player, the bigger the change. One might give their car away, or punch the school bully. Another might change identities or sacrifice their virginity. Anything to keep evolving, to avoid fitting into a label or caring about the junk they own. But their quest for enlightenment has taken a rotten final turn - one of the players has murdered the game's creator, the teen prophet (cult leader?) David Bloom. 

Our narrator is being framed for the crime; can he clear his name and discover which of his lifelong friends is the murderer before he takes the fall?

[sic] is a gritty teen murder mystery that delves into the psychology of enlightenment among the criminally dysfunctional.
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Sentry of the Arcane: Befall

47 parts Complete

-Sentry of the Arcane: Befall- It's been a year since the Percipients, Altruistics, and Sovereigns were introduced to each other and to a world that they shouldn't have known at that young age- death by brutal murder. They know who the murderer is, and Sophie and Laurel had to suffer in the hands of him. The only problem is- Jacob's gone. He ran away. Another murder comes up. Not as bloody, but just as mysterious. How is it a murder? Maybe it's a suicide. Maybe it's a suicide that changed into homicide. Who knows? More and more secrets are being unearthed as more deaths of people befall onto the shoulders of six teenagers. But as one secret's being found out, another one's being hidden. All in all, no one secret isn't replaced with another.