Darkspur

Darkspur

  • WpView
    Reads 13,376
  • WpVote
    Votes 848
  • WpPart
    Parts 39
WpMetadataReadComplete Fri, Oct 31, 20147h 18m
WpInfo
Fiction
Fantasy
High Fantasy
Dark Fantasy
Action and Thriller
In a land where magic was once the norm, it has taken time for the people to adjust to its absence. In the eight years since a plague took most of the land's Magi, the people of Darkspur have worked hard to put the dark days behind them. Now, after so long, they can truly say the worst is over. But, as the harvest festival draws to a close an unexpected arrival brings dire news, risking everything the population has worked so hard for. All of this means nothing to Sam. Tucked away in a quiet corner of the Kingdom, his only worry in life is wondering when the next Teller will arrive and bring him some new exciting tale of the world beyond. But unknown to the boy his father has a secret, one he should have shared years earlier, one that threatens to tear his whole world apart.
All Rights Reserved
#101
magi
WpChevronRight
Join the largest storytelling communityGet personalized story recommendations, save your favourites to your library, and comment and vote to grow your community.
Illustration

You may also like

  • Tattered Banners - War of the Last Day #2 [EXCERPT]
  • HER SHATTERED LIFE
  • Veilborn: The Realms Beneath the Rift
  • Abaddon's Mark
  • His Runner
  • Summoner of Summons: Act 1
  • Manaia: Tamahine o Te Pō | Daughter of the Night
  • Bronze
  • Daughter of the Wind

An EXCERPT of the story that is now published on Amazon. The fall of Paril paves the way for the Cursed Army to invade the rest of Gorania. Thousands of runaways from all six kingdoms flock north to the Frozen Forest, and humanity is put to the test as the Goranians are about to fight each other to the death for their place in Karun's Cave. Nardine and her mother believe they still have a slim fighting chance to end the Cursed invasion, but first they have to convince their restless vassals who are on the brink of mutiny, then deal with the obstinate Skandivians who regard the Bermanians as the threat. Halgrim seeks a friend's help to catch up with his family fleeing north, but the cost of that help might be heavier than he thinks. And Leila, dragged into a war she hasn't sought, makes an uncalculated move that will shift the odds, but not necessarily in the Goranians' favor. War of the Last Day enters a starker phase as more Goranian kingdoms fall, leaving the fate of mankind in the hands of clashing factions. Unless they realize that their broken sigils and tattered banners have become obsolete, nothing will stop the Cursed from annihilating every human being in Gorania.

More details
WpActionLinkContent Guidelines