Into the Deep Forest

Into the Deep Forest

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WpMetadataNoticeLast published Mon, Feb 4, 2019
In the world of Gerra the Deep is a great forest ruled by the Oalrie and inhabited by creatures of the shadows. Mox and her horses, Delta and Roji, are leading Jamie, Tai, and Ferra, three young travlers, through the forest who wish to find a new life on the other side. Along the long journey they meet and battle the shadow creatures, know as the Kara, and help the forest keep it's wild nature. (This is not the cover. An official cover is coming soon!)
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There is a force older than time itself, flowing unseen through the land, the skies, and the souls of those who walk this world. Some call it magic. Others, destiny. But in Elyra, power is not merely taken-it is earned, stolen, fought for, and sometimes... cursed upon the unworthy. The continent stretches endlessly, its lands carved by ancient wars and civilizations lost to history. Ruined cities stand as silent witnesses to battles long forgotten, their stone walls whispering secrets only the daring seek to uncover. Deep within the mountains, martial artists forge their bodies into weapons beyond human comprehension, their strikes capable of shattering steel. In the grand halls of scholars, mages bend the laws of reality, weaving spells that twist the very fabric of existence. Some claim magic is boundless, limitless in potential... but those who reach too far often find themselves consumed by forces they cannot control. But for every force that builds, another seeks to destroy. Beneath the surface, fire rages in an endless inferno, a realm where even the bravest fear to tread. High above, unseen hands pull at the strings of fate, shifting the balance of the world with every whisper. And hidden within sealed chambers, beings older than the stars slumber, their names long erased from mortal tongues. Legends speak of a kingdom that once ruled everything, a kingdom that no longer exists. Some say it was consumed by its own greed, others whisper of a power too great for the world to bear. Yet remnants remain-artifacts, symbols, fractured pieces of a puzzle scattered across the land, waiting for those foolish or ambitious enough to seek them. The air is shifting. The world stirs. Something is waking up. And when it does, Elyra will never be the same.

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