Fire and Shadow: The Dragon's Mark
  • Reads 23
  • Votes 3
  • Parts 2
  • Time 49m
  • Reads 23
  • Votes 3
  • Parts 2
  • Time 49m
Ongoing, First published Jun 22, 2014
The land of Aeternia is a land with a long history of beauty, magic, and culture. Most don't know what lies beneath the surface. The Ignis, the kingdom to the South, is shaken to its very core by the death of its king and while the world watches on the need to uphold traditions is high. A single thief sends the kingdom into chaos and seals his fate when he steals an important relic from the future king. Is the path that awaits him one that is forged by the fires of truth? Or stained by the shadows of his past?
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The Chronicles of Virdar : Genesis  (Vol. 1) by cosmosdw
42 parts Complete Mature
In the timeless realm of Virdar, a secret lies buried beneath the scars of a forgotten war. Seven ancient giants, each embodying a primal element-Water, Air, Fire, Earth, Lightning, Ice, and Nature-were created to protect this mystical land. But a curse of unknown origin turned them into enemies, igniting a devastating conflict that reshaped the world forever. From the ashes of the giants' fall emerged the Deviants-beings of pure, destructive power-and the scattered remnants of their elemental hearts gave rise to seven mysterious amulets, each brimming with untold potential. These relics, whispered to hold the key to salvation or ruin, were entrusted to the newly created humans, who now live under their shadow. As the balance of Virdar falters once more, the heirs of the Grimwore, Fairytold, and Wright families uncover a chilling prophecy: the rise of the Deviants is only the beginning. Among the amulets lies one that should never have existed-the Amulet of Nature, hidden away by Hearsay, a celestial being whose forbidden creations carry a legacy that both binds and threatens the fate of all. When six chosen heirs set out to uncover the Amulet of Nature, they awaken forces beyond their comprehension. Betrayals, ancient truths, and celestial powers converge in a battle where even victory comes at a price. A single word, Evanescet, spoken by an enigmatic figure, alters the fabric of the realm, but the scars of war remain-a haunting reminder of what was lost. What secrets lie within the amulets? Who cursed the giants, and why? And what will the heirs discover about themselves and the fragile world they are sworn to protect? Mysteries abound, alliances crumble, and destinies are rewritten in this gripping tale of elemental power, hidden legacies, and the relentless pursuit of balance.
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Of Spellbooks and Thieves | SAMPLE cover
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Burnout Reincarnation

25 parts Ongoing

Archmund Granavale was nine years old when he remembered his first life as a (former) "gifted kid". That world told him for years that he would grow up to do great things and change the world. Then he grew up, and none of that happened. In this new world, Omnio, he can't relive that. At first, he wants to use all of the useless knowledge and trivia - science fun facts, recipes, and self-help books - that a "gifted" kid absorbs to either revolutionize this pre-industrial fantasy world or achieve total freedom instead of being bound by the rules of the nobility. But that all changes once a Dungeon Storm opens a passage to the underworld in his home county, sparking an empire-wide gold rush for its magical gems. If he wants either a quiet life or a career at the forefront of industrialization, he has no choice but to navigate the complex social landscape of the military, the nobility, and the masters of magic. He'll take every advantage he can get - magic gems, independent wealth, connections and the status to make them - and the knowledge of a burned-out gifted kid. This time, he will change the world - or at very least the path of his life. A focus on discovering a world from the perspective of someone thrust into it -- scientifically, politically, magically. Updates 8-9 PM EST, 1500+ words, Monday-Friday.