Witches (The Order)Revised
  • Reads 445
  • Votes 12
  • Parts 84
  • Time 13h 45m
  • Reads 445
  • Votes 12
  • Parts 84
  • Time 13h 45m
Complete, First published Mar 29, 2019
Mature
Magic, Spirits, Angels, Demons, Familiars, Witch Hunters, Mythical Creatures, Realms, Dimensions and more. This world is full of it.

Merianna is a young girl with an adorable twin sister Nelia. Tragically they have to find a way to survive in a world that they hadn't really known of before. A rogue healer finds the two girls and takes them to The Order, a place filled with magic, wonder, combat, creatures and kooky people that would look more at home in asylums rather than inter-dimensional castles for witches

Merianna is strong willed and hates taking the easy way out, she makes things work out. Her path is different than everyone else's, but in what way? 
Noch - their rogue healer - is not making things easy on her or her sister either with his constant insults that always incite bickering and amusing fights.

In between learning new skills and carving a place for themselves in The Order. Sinister strings are being pulled in the shadows outside of their protected space. Merianna's bounties and curiosity take her closer to secrets she would have been better off never knowing...
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The world is dying. Heaven and Hell have broken and collapsed, creating a post-apocalyptic landscape that is part purgatory, part platonic world of ideas, blighted by the horrors of the human mind. The sun lies dormant in the east, atop God's tower, while the west is plunged into darkness and haunted by all that lives there. There is no day and night cycle, nothing grows, nothing dies, nothing changes, unless magic is involved. Angels hunt creatures for their blood, to feed it to God so he can finish gestating. Demons kill and destroy aimlessly, their origins inexplicable and unknown. Stranger beings wander the ruins of what's left of the world. Humans need not eat or sleep, caught in a state between life and death. They cannot die or be born naturally, but they can be killed and they can be made. The few that survived with their sanity somewhat intact have locked themselves into warded cities, but their protections are feeble and often ineffective. The Order that united them is long gone, broken into factions known only by the sins for which they have fallen. The Houses that protected them are crumbling, falling into ruin as their members were culled down by angels and demons, as well as their own mad quest to save the world; the Pilgrimage, a vain attempt to steal into Eden and murder God himself. Soon, only the Scions will remain. Those that were left not due to merit, but because they were the last choice for being heroes. Those whose memories and minds are as damaged and eaten through as their world. Those who agreed to take on the mysterious Archons within their bodies and, through that contract, had ancient relics and rituals passed down to them. They converge onto a long forgotten neutral ground, trying to save themselves. A heroic journey through a nightmarish wonderland. A pilgrimage to God's tower, to make the world whole again. To cleanse the world of the horrors infecting it. To kill the God who will doom them all with his birth.
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