William Bradshaw and Urban Problems
  • Reads 30
  • Votes 0
  • Parts 3
  • Time 1h 27m
  • Reads 30
  • Votes 0
  • Parts 3
  • Time 1h 27m
Ongoing, First published Jun 10, 2019
Will Bradshaw knows his goblins can be hard to deal with. Dirty, troublesome and a tad crazy, few people get along with them. That makes it a pleasant surprise when the one race on Other Place who actually respects goblins sends a representative.

But this is no social call. Their guest brings word that a dire threat that many thought lost never to return is about to rise up from the ocean depths, Sarcamusaad the Walking City. Few could hope to survive against this titanic being, much less defeat him. Sarcamusaad is preparing to march across the continent on a mission of vengeance, leaving a trail of untold devastation through four kingdoms, including the Kingdom of the Goblins.

Facing Sarcamusaad is going to take strength, skill, magic, wisdom and other traits rare among goblins, forcing Will to seek help from new friends and old allies. Great as the risk is, it becomes greater still when some see Sarcamusaad's arrival not as a danger but an opportunity. With enemies on all sides, what chance does Will have?
All Rights Reserved
Sign up to add William Bradshaw and Urban Problems to your library and receive updates
or
#279bomb
Content Guidelines
You may also like
The Good Ones by DeeDeeMansfield
32 parts Complete Mature
Young veterinarian, Mavis Rogers, has two goals for her new career- don't kill anything and don't reveal to her mentor that she can talk to animals. Because the universe has a twisted sense of humor, she accidentally kills her first patient and discovers that her hard-ass, temperamental mentor, Alex Dodd, can also talk to animals. He introduces Mavis to Aurora, a secret organization of elves who report to Nicholas at the North Pole (yes, that Nicholas). They're humans with the genetic ability to use magic and are duty-bound to protect unsuspecting non-elven humans from rogues. Forced into serving Aurora, Mavis is thrown into a war against an army of rogues led by ex-Aurora elf, Beau Tanner. Mavis learns that she alone possesses the magic powerful enough to stop Beau, but lacks the confidence to use it. If only her mentor wasn't such an asshole. Lucinda Morales is a Type A Adderall addict who takes offense at being given orders. Her parents ordered her to use her degree in chemistry to become a medical doctor, so she became a wildlife biologist instead. When she discovers that her new job with playboy nature documentary host, Kevin King, is a ruse to lock her into Aurora's servitude, she carves a path that none of her teammates anticipate. What Lucinda lacks in power, she makes up for with her intelligence and tenacity, and there are no limits to how far she will go to obtain that power. If only her mentor paid attention. Animals call Aurora elves the Good Ones, but how can battle lines be drawn when "good" is open for interpretation?
You may also like
Slide 1 of 10
Ricochet Island cover
Curse Of A Witch (Book 1)  cover
Pathfinder: The Vampires Revenge cover
The AD Initiative(ONC2023 Entry) cover
Protector (Violent Delights 16) cover
The Good Ones cover
One and Only cover
Teen Titans: Wolves Of a Feather 3--- Teen Titans Fanfiction cover
Fledgling God: Book 1 cover
Unlocked cover

Ricochet Island

14 parts Complete

Hugo wakes up on an unfamiliar island, with no memories of how he got there. He's given only one piece of information: "This is an elimination game". Then, he's shot. He wakes up on the same island again, as if nothing happened. In fact, no matter how many times he's shot down, he always finds himself back at the starting point. He's forced to retry the game over and over, without end. To get out of this hell, he must shoot down all other players and be the last man standing. Easier said than done. For how long will he have to endure this imprisonment? Will he be able to retain his sanity throughout the ordeal?