Fate/Awakening
  • LETTURE 307
  • Voti 11
  • Parti 2
  • Tempo 14m
  • LETTURE 307
  • Voti 11
  • Parti 2
  • Tempo 14m
In corso, pubblicata il giu 21, 2019
Per adulti
{WARNING: Contains graphic scenes and sexual content. Read with caution. Rated M for Mature Audiences.}

It has been 20 years since the destruction of the Holy Grail. Amongst those 20 years, a war between the Mage's Association and The Holy Church ignited from a burning hatred over centuries old. Slowly, mages all over the world have been silently slaughtered in their homes. Extensive family lines have been massacred without a trace of their existence. In the midst of all the chaos, 4 of the 5 magics had been lost. In a desperate attempt to save their dying culture from extinction, the Mage's Association successfully recreates the Holy Grail. However, this new Holy Grail has selected not only seven mages as masters, but seven church members as masters. Each side guided by a single wish: one to rescue magecraft and the other to destroy it. Who will win?
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Divine Gamble: Reborn as Natsumi Kyouno in Britannia di lubnathetruequeen
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Death wasn't supposed to come so soon - but when a careless god accidentally snuffs out his life, our protagonist finds himself standing before a divine roulette, his fate resting on three spins of a celestial wheel. First spin: The world he will be sent to - Britannia, the war-torn land of The Seven Deadly Sins. A realm of magic, demons, and legendary warriors where only the strong survive. Second spin: A new identity - Natsumi Kyouno, the weakest spirit character from Date A Live. But this isn't just a body swap. His mind shifts, instincts sharpen, and emotions change, as if he's becoming Natsumi herself. Third spin: A unique ability - one final boon to help him (now her) survive in a world teetering on the edge of ruin. Thrown into a kingdom on the brink of chaos, Natsumi must navigate her new existence, battling against fate, war, and the remnants of her past self. With knowledge of the worlds she came from, an ability that could tip the scales, and a growing uncertainty about who she's truly becoming - can she carve her place in history, or will she become just another forgotten soul swallowed by the sins of Britannia? The dice have been rolled. The game has begun. And the only way forward... is to win. ______ All of the characters belong to their original owners except those that I create and the plot. Now here is the thing, there will be a lot of things that will be totally different from the story because I am going to put only my mind on this. So minding that please don't go commenting that "that happened and this not" because it is all on my pure imagination. Above all, I hope that you all will enjoy it
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