The Four Heirs: The long lost Orb [On Hold]
  • Reads 48
  • Votes 3
  • Parts 1
  • Time <5 mins
  • Reads 48
  • Votes 3
  • Parts 1
  • Time <5 mins
Ongoing, First published Jul 10, 2014
After a big fight between the Holy Elves and the Undead; Castro the leader of Mervia and the most powerful Warlock, escaped the clash of the Undead with his wife Cecile the witch, from their kingdom. At that moment, Cecile is about to give birth to the four heirs that will save Mervia and it's inhabitants. The quest to defeat Morga, Cecile's evil sister and the leader of the Undead, and reclaim the long lost most powerful orb in the kingdom called Orb of life will now begin.
All Rights Reserved
Sign up to add The Four Heirs: The long lost Orb [On Hold] to your library and receive updates
or
#585sorceress
Content Guidelines
You may also like
The Chronicles of a Scalebound Sage: Reincarnated as a Hydra Familiar by ClarenceMoore3
88 parts Complete Mature
Reincarnated As A Hydra (Book 1 Chapters [1] - [80]) The only thing the mage remembers is his death. He sees echoes of a war long lost and a fallen city vanished in the sands of time. He died but now he breathes again? He finds himself in a new form and given a new name and someone to protect. The mage turned hydra is bonded to the girl he now calls master. Bjorn lost his old life and when Freja's life is threatened he will do everything in his power to protect her and maybe find his memories along the way. "The Chronicles of a Scalebound Sage: Reincarnated as a Hydra" follows Bjorn as he protects Freja, his new master. She is scorned, beaten and disowned from her family for being a failure in the arcane arts. The two must lean on each other for strength to survive in a world of monsters and magic. This is a LitRPG adventure where every victory is a hard fought and death is quick to claim those that lack resolve. Wandmaker (Book 2) An ancient power stirs, sensing the impending return of the True Immortals. As the signs of untold destruction echo across the world, the urgent need for a new Wandmaker arises. They will be a beacon of hope in the turbulent time ahead. The veil between realms grows thin, and beings from beyond begin to awaken, their eyes fixed on the Lower Planes. Tanisha, Bjorn and Joha finally leave the Yuhia behind to travel to more peaceful lands. Their journey leads them to the floating human nation of the Force Isles. Along the way, they encounter fellow travelers and seize opportunities to trade their wares. However, the path to the Force Isles is fraught with peril. The once-safe passage has been corrupted by chaotic magic, transforming a routine voyage into a treacherous expedition. We now have a Patreon at https://www.patreon.com/ChildofAidon Or you can Join us on Discord at https://discord.gg/T2TXBdxqFb
The Maps of Seven and the Trinket of Iris by EveDavidson6
12 parts Complete Mature
Now that he has the Serum from Elon's Crest, with the help of Mernaline, a mermaid descendant of the people of Mer, Klever needs to drink the Serum of Umelum, which is the blood of the immortal Oracle, Lady Comadina. But first he must travel to the far north where her successor, Lady Atenda, resides in the realm of Truthe at the sacred Palace of Orali. On his journey he will face challenges from those that have sided with the evil sorceress. Along the way he makes friends that become companions. He will meet leaders of armies, and the twelve tribes kings that are descended from the ones of old. Some, allies that will bestow gifts that will help Klever along the way...and others that will curse him, and set trickery against him, even in his darkest hour. Along with the twelve kings, Klever will meet and be guided by seven Elders of the Age, Watchers of time given a potion made from the Arora Opiate flower, common to fields of lemon grass near the Fraidis Mountains. The flower is used to strengthen the quality and prolong human life, but only lasts twenty five years at a time beyond three quarters of a century old. Klever will have to follow the Maps of Seven that will lead him through many different realms in his world Earthaine, and use the trinket of Iris to travel safely, and in the right direction. The Elders will help guide Klever to each destination on his three month journey, acting as hosts of refuge so that Klever can remain hidden away from the witch, Gwyniah, who is in pursuit of the Serum also. If she gets ahold of it, she will have ultimate power and would be indestructible; no living army could defeat her. With king Septimus, an unruly king and traitor, Gwyniah has access to nearly eliminable power. Klever must save his twin from the fate of death, and to do so, he must reach the north before she begins to cross the veil of immortality, for he must drink the Serum of Umelum in tandem if they are to survive. If they die, so does everyone else.
You may also like
Slide 1 of 10
Fate and Destiny (The Fated Series, #2) cover
Scorpions of the heart cover
Shadows Released cover
The Chronicles of a Scalebound Sage: Reincarnated as a Hydra Familiar cover
Book 1: Awakening (The VIth Element Series) cover
The Witch: Journey of Darkness cover
The Maps of Seven and the Trinket of Iris cover
Forged by Fire cover
Vitae Memorandum cover
Smoke Rising: Book III cover

Fate and Destiny (The Fated Series, #2)

107 parts Complete

A kingdom across the sea, a man in pain clawing at a hated king who bears two shadows who protect him. A child, born from a mother with the powers of the Gods, screaming at a blood-soaked bed. A boy, a Prince, kind and full of the flame of life, sitting beneath a moon bug lit sky. Darkness enfolds the lands, its grasp claiming the continent and making its way from an already broken island, only to be stopped by the hands of fate. The hands of the girl and the Prince, and their love for the people in need of protection. This is their prophecy. This is their destiny and their fate depends on it. The Elemental rulers and their family are just beginning to find allies from unlikely and unimaginative places while creatures of myth and legend resurface from their campfire tales, and things aren't going as planned, so they'll have to find myths and legends of their own. Shouldn't be too hard. #6 - #strong-heroine #41 - #banter **Average Word Count Per Chapter: 8,000 **Edited (x2) LET ME KNOW IF YOU SPOT GRAMMAR ISSUES! *****Last Edited: 12/14/2024 NOTE FROM ME! - I very much model my works to resemble published examples, so there are no notes in any chapters from me, trigger warnings for chapters, etc. Just the world my brain likes to escape to every now and then. Thanks for reading!