Story cover for The Tenth Hand by Aphadon
The Tenth Hand
  • WpView
    Reads 87
  • WpVote
    Votes 18
  • WpPart
    Parts 11
  • WpHistory
    Time 3h 38m
  • WpView
    Reads 87
  • WpVote
    Votes 18
  • WpPart
    Parts 11
  • WpHistory
    Time 3h 38m
Ongoing, First published Aug 13, 2019
Mature
The Tenth Hand thought they had escaped war and death when they moved into the north, settling into a life of peace and comfort. 
But when they are visited by a strange man and told of the horrors in the realms surrounding their new home, they are thrust into a fight for survival not just for themselves, but for the downtrodden peoples around them.
Following their leader once more into battle just as they did into peace, the Tenth Hand must uncover the real reason they are called upon to fight.
Maybe they just aren't destined for a life of peace.
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Another Stupid Spell by billricardi
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Another Stupid Spell is a first person high fantasy novel, the likes of which hasn't been seen in 60 years. The tone and vocabulary of the story shifts as our narrator, Sorch the orc, finds ways to enhance his intelligence. You get to grow as Sorch grows, learn as he learns, and share his most intimate thoughts. Sorch is an orc mage in a world where orcs are cursed with stupidity every time they cast a spell. The only spell he can safely cast is Enhance Intelligence, which boosts his IQ for a fraction of a second before the curse drains it all away again. Normally casting such a spell would be pointless, but Sorch's tribe has found a way to benefit. Magic that is cast near a mysterious artefact called the 'Voodoo Engine' causes invisible hands to appear, and these hands get work done for his tribe. Sorch is a slave to the Voodoo Engine, casting a single spell over and over again to avoid being beaten by the chief's warrior caste. While foraging for food on one fateful night, our hero happens upon two human mages who are in big trouble. He saves their lives, and in return they give him an amulet that will make his life easier. Unbeknownst to the humans, their gift grants Sorch the power to break the cycle of intelligence drain and physical abuse. With the help of his friend and mentor, Shaman, Sorch becomes a real mage. Sorch leaves his swamp and embarks on a series of incredibly exciting and dangerous adventures. During his travels he encounters horrible injury, magical treasures, love, snow, university admissions tests, a plot against the Kingdom, and then of course he saves the world. Or does he? Be prepared to rethink everything you know about thinking. If your own intelligence was the fuel that your magic ran on, how brightly would you dare to burn?
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