Story cover for Tap! For Necromancy by BL00DYMRDR
Tap! For Necromancy
  • WpView
    Reads 158
  • WpVote
    Votes 17
  • WpPart
    Parts 10
  • WpHistory
    Time 1h 37m
  • WpView
    Reads 158
  • WpVote
    Votes 17
  • WpPart
    Parts 10
  • WpHistory
    Time 1h 37m
Ongoing, First published Aug 18, 2019
Mature
FlickWick studios the most progressive indie game company in the world has become the first company to release a fully imersive augmented reality game known as Realm of Wizardry, and with the aid of special glasses it's made every trip outside turn into a harrowing adventure. That is until a woman was injured by a creature she couldn't see. Suddenly the world of R.O.W became real and all that mattered any more was levels. So what does that mean for a kid whose still level one
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Crimson Tide: Under the Ashen Veil.

9 parts Ongoing Mature

"The gods are silent. The surface is ash. And something ancient just opened its eyes underground." Beneath the shattered remains of the old world, survivors live by the light of dying ley-lines and the brutal order of the Guilds. Kaelen Vire, a mercenary with a haunted past, and Rook Dastan, his wolf-blooded companion, expected another job. What they found instead was a child-abandoned, ley-sick, and impossible. The boy shouldn't be alive. He hums with magic that should not exist. And the deeper they go, the more the world bends around him. Now pursued by cult fanatics, hunted by relic-born horrors, and tangled in a prophecy no one remembers writing, Kaelen and Rook must decide: save the child, or survive the world that wants him forgotten. The Stones are stirring. The Ashen Veil is watching. And something lost is calling itself home. Author Note: "It explores identity through queerness, loss, and transformation. The world of Emberdeep and beyond is not safe. It is brutal, beautiful, and dripping with myth made flesh." CONTENT DISCLOSURE: CRIMSON TIDE - THE ASHEN VEIL This story contains mature themes including post-apocalyptic survival, body horror, psychological trauma, cult manipulation, interdimensional war, and the existential burden of inherited power. Viewer discretion is advised for depictions of violence, grief, and magical corruption. This is not a tale of heroes-it is a chronicle of chosen scars and the price of remembering.