Gala
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WpMetadataReadMatureOngoing1h 2m
WpMetadataNoticeLast published Wed, Sep 9, 2020
In the story of Gala, a game called "The year of Conquerors" was created by the Gods for all to play. Every five years, people set out to raid other planets or protect their own to earn the respect of a God. If chosen, that person will be made an apprentice and will obtain new God-given abilities. With each passing game, the more dangerous the game becomes. Some planets are even forced into taking extreme measures to ensure the survival of their race.
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At their high school graduation, fifty-three students and their teacher are suddenly engulfed in a blinding light-summoned to another world on the brink of ruin. In this foreign kingdom teetering on the edge of collapse, they are hailed as the chosen heroes destined to stop a mysterious cult bent on reviving the Demon Lord. Granted powerful abilities, noble titles, and a grand mission, the students are thrust into a world of magic, monsters, and prophecy. But for me-Eiji Minato-this isn't a nightmare. It's everything I ever wished for. Quiet, distant, and disillusioned with my old life, I had always longed to escape into a world of fantasy-not to become a hero, but to live freely as an adventurer. To explore uncharted lands, delve into ancient ruins, and uncover forgotten magic. Now that wish has come true, and I refuse to be bound by a king's command or a destiny I never chose. While my classmates train as champions of fate, I turn my back on the crown and walk my own path-one of freedom, danger, and discovery. From treacherous dungeons to hidden villages, I travel a world brimming with secrets and forge bonds with people the so-called heroes ignore. But the world is far more complicated than the legends suggest-and as the dark organization draws closer to its goal, I may learn that even those who run from fate can't outrun the story forever.

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