All was silent for the orphan Huncho until a disasterly day took place. Looming over the wall where some morose people tread, he could see a wooden trolley filled with snakes. And by the trolley's side, he could see, only barely, a limp hand, then a face, a face he recognized, and soon he would ask himself: where are the others? What happened? Is he - dead?
His best friend Secor is found bloody and maimed and his right eye gone. Huncho is plummeted into depression in this ancient, war-brewing world, not knowing that his friend's death would kickstart a whole new adventure, of magic and dragons, of demons and wars, of kings and assassins, all intertwined into the pursuit of a Most Spectacular Rift.
Because in the next month, Huncho meets two amiable friends, one gravedigger and his daughter, who were bound to die, his "father", Enzo to be taken hostage in a burning of houses, the mention of Diskrali roaming in the village, Arbitrators materializing in town, two strangers walking out of the sea drenched in water, and then the revolts start, the finger pointing.
When everything is at risk, do you only fend for yourself?
Hunchbacks don't get love. They get ridicule and scorn. That suits Wyrn just fine. As the son of a warlord, he resolves to die earning his father's respect in a tournament instead. The plan backfires and he's forced to marry a princess against his will.
She's 18, beautiful, and suspicious. There is no way a king would give away his ONLY child to a random man much less a hunchback. Something must be wrong with her. And so, Wyrn decides to give her back.
The only problem? She won't let him.