Splat!

Splat!

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WpMetadataReadComplete Wed, Oct 2, 20191h 9m
Throughout the world, bowling balls come out of the Daydream state the second humans are not in the vicinity. At the Splat Bowling Alley, manager Craig Bowell decides to run a little scheme, by changing the inside materials of each bowling ball, to make a profit. Furious, the bowling balls decide to run a quest to the Splat Warehouse, to re change their insides. An average but well respected bowling ball, 10, decides to take matters into his own hands and with his faithful companion 8, they ask for help from their most dreaded foes: the Pins. Joined by Prince 3rd Pin of the First Lane and Major 9th Pin of the First Lane, the four heroes embark on a journey. Will they make it to the Warehouse? But back at Splat, trouble is already brewing.
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Update: This story is no longer considered 100% Canon, I am planning on rewriting the entire story, but keeping this one up for archival purposes. ... A retelling of the Solo campaign of Splatoon, Splatoon 2, Octo Expansion, Splatoon 3, and Side Order Part 1 New to Inkopolis, Torvald finds himself whisked away on a journey to save Inkopolis from losing Power after the disappearance of the Great Zapfish. Part 2 Upcoming model, Unagi, finds herself on a mission to find the Great Zapfish after getting stolen a second time, however this rescue mission may have more steaks than the last! Part 2.5 Lost and confused, Agent 8 adventures through the Deep-Sea Metros to have a chance at reaching the surface, and maybe remembering herself and how she got there to begin with... Part 3 Her first day in Splatsville, Alison winds up with a stranger, both tasked with saving the great Zapfish, but this time... There's a giant twist which may lead to the destruction of the world. Part 3.5 "Mistaken" for Agent 8, Heimdal must traverse the Spire of Order to save the world from losing its color, both literally and metaphorically.

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