Fire Emblem: Path of Radiance

Fire Emblem: Path of Radiance

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WpMetadataNoticeLaatst gepubliceerd zat, okt. 26, 2019
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Fictie
Historisch
Fire Emblem: Path of Radiance is set on the fictional continent of Tellius. Ike, the son of Greil is the newest member of his father's mercenary company, the Greil mercenaries. The company operates within the borders of Crimea, a nation of humans (referred to as "beorc") that shares its southern border with Gallia, a nation of Beast laguz, or humanoids capable of transforming into animals. a neighboring beorc nation, Daein, invades Crimea. Soon after, Ike comes across an unconscious woman in a forest that turns out to be the Crimean princess, Elincia Ridell Crimea. Faced with the ruthless Daein assault, Greil leads the mercenaries out of Crimea and towards Gallia, but is mortally wounded by a Daein general known only as the Black Knight. These events mark the beginning of a long journey that will take Ike, Elincia, and the mercenaries across the continent and back in an effort to defeat Daein and restore Crimea's royalty to the throne. Ike and his companions must overcome long-held racial tensions between the beorc and laguz in order to form an alliance against their true enemy, Ashnard, King of Daein.
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Serena, a mage with mysterious powers born off the coast of Tellius has escaped the clutches of her captors, only to be plagued by their tracking her every move. Worst of all, with her powers gone, she can do nothing to stop them. But when she encounters a small group of Crimean soldiers, they appear to be her only escape from a life on the run, and possibly the only way she can restore her lost powers. However, strange things begin happening within the army shortly after her arrival, jeopardizing her safety and her place among them. With the help of her newfound allies, Serena builds unexpected connections and works to defeat her foes once and for all.

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