Shenanigans with the Paranormal activity club

Shenanigans with the Paranormal activity club

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WpMetadataReadMatureOngoing7m
WpMetadataNoticeLast published Wed, Dec 11, 2019
There are 7 kids. One common interest. Paranormal shit, and one decides to make a club for this stuff. You can probably guess what happens from there. Highschoolers with an obsession with creepy shit. What could go wrong? A lot.
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A haunted mansion. A vengeful ghost. A group of Gen Z idiots who refuse to be scared. When six friends get locked inside an abandoned mansion, they expect jump scares, creepy whispers, and maybe even a dramatic exorcism. What they don't expect is a ghost on the verge of a breakdown. Centuries of perfecting horror, and these kids? They're laughing. One asks if the ghost takes Venmo. Another challenges him to a staring contest. Someone starts live-streaming. The ghost is furious. He cranks up the haunt factor....flickering lights, slamming doors, demonic whispers. Nothing. Desperate, he resorts to possession. Bad idea. Now he's trapped in a teenager who refuses to do cardio, and the only way out is an exorcism. One problem: nobody ordered a priest. With no escape, no exorcist, and no sanity left, it's a battle of wits between the world's most exhausted ghost and a group of survivors who, quite frankly, have survived worse (like slow WiFi). Who will break first? The ghost, the kids, or reality itself? One thing's for sure, this haunting is about to be pure chaos.

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