Goblins. Vampiri. Skin-walkers. And other things. Such are the threats that have roamed the continent of Elysia for centuries, preying on those who venture into their domain. They lurk within the depths of unexplored forests, the peaks of the highest mountains and in the darkest abyss of the oceans ... always waiting for humanity to loosen their grip on the mantle of rulership. And now, as the kingdoms of humanity become embroiled in their battles for dominion, these beings begin to stir. Hordes gather, spells are cast and swords unsheathed, marking the prelude to the war to end all wars - the War of Ages. Amidst it all, a fateful encounter in the northern village of Windred will create a catalyst that can shift the tides of fate. As alliances are forged and allegiances are shattered, the great races take their places across Elysia in a web of intrigue and betrayal that threatens to destroy all. Only the passage of time can determine the course that destiny takes.