One day in the big city of Japan, a 17 year old girl named Elizabeth Liones finds herself in a really popular VR store. Curious of the wonders and fantasy of the Virtual reality world she buys herself one of the newest VR sets called 'The tales of Britianna-Darkness & Light'. 'The tales of Britianna-Darkness & Light' was a very peaceful game where people from all over the world could join in from VR and choose whether to be a demon, goddess, vampire, fairy, giant, human, etc. But not long before Elizabeth had purchased the game a dark force has taken control of the game and bending it to their will. Elizabeth then finds herself unable to leave the game and go back to the real world to be able to go to sleep because she had school the very next day. So hear she is, stuck in a VR world that she has just encountered and what she didn't know is that this world wouldn't be the only thing she was to encounter soon. What will happen if Elizabeth is not able to make it back to the real world? What is this dark force that has turned this once peaceful VR game into a complete living hell? Find out by reading my new book: Virtual Reality (A Melizabeth Story)
14 parts