Wicked games

Wicked games

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WpMetadataNoticeLast published Mon, Jul 20, 2020
People don't know for peace. War is constant environment. And memories are constant for me. General Caius deMorthy is gifted with memories, but not his. Every memories his enemy ever made he can bring back and destroy him with it. Whether is good or bad he transforms it into a horror and that's what he is good at. But being Questioner for a Council is dangerous and deadly job. When he is assignment to investigate a new attack he not only finds memories but the one worth creating his own. Dove is suddenly awake in the middle of her town everyone she ever loved is dead and with a message on her hand. This is just a begging. Who wrote that and what is she doing with scars on her hands is just mystery after another. In the world where people don't know for peace one dove will try to find it. Amazing cover made by: @onederstruck
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Strands of your mind cling together like web to a slippery leaf bathed in the morning dew. You have seen both heaven and hell, witnessed the atrocities of war firsthand, and imagined a better life in the deepest, most intimate corners of your dreaming spirit. The wishes for peace and certainty you have once so desperately longed for, now lay trampled underneath the might of your mind's vivid horrors. What was once so bright and lively, now cowers in fear, clinging to gone memories like a shipwreck survivor to some lowly piece of driftwood. From the depths of hell, you arrived victorious, grasping the laurel wreath high above your head. Unrecognizable, with your empty eyes telling a story of innocence brutally taken away from the child curling in shame in the depths of your empty soul. Almost green you are, curly head, having grown up with a rifle by your bedside table, never knowing peace and quiet. Out of the pan that was the Kazdel Civil War and into the scorching flames of Lungmen, where life flows by on its own accord, here, you must learn to live once more. So put on your best facade, Let the reuniting trumpets ring a wild, And allow the city to swallow you whole. Here we are, a continuation of my previous work "Goodbye Curly Head", which sprawled into quite the epistle (but it wasn't really a letter, it's just long :P). Summarized in the most basic way possible, it's a story about a twenty-year-old Kazdel Civil War veteran who goes to Lungmen and has some troubles acclimating to the steady life presented before him. Sprinkle in a too-good-to-be-true offer and a freshly established logistics company, and you get Andy trying to make it big for as long as his deteriorating mental state lets him. I'd say it works as a standalone story for anyone who doesn't want to bother reading the first part. For now, at least. As always, please, pwwease leave a comment, positive, negative, I LOOOVE reading and replying to comments!!

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