She likes to play any kind of game as long as it reaches her specified requirement. Queen of obscenity they say, but much to be discovered is that she is more than that: solving strange mysteries while playing with people's lives and minds. Divesting people's lives, deceiving baits for own advantage, possessing people's desires to lure into her own beguile towards restrained darkness and devoid realm. Everything is because of a vociferous game that she intruded in spite of the residuum it might generate. A perfect fraud, a flawless cheater, a plunderer but not after she faced a flopped or an unlikely miss-the-boat-mission for the first time and reckoned she would meet the precise wrong person in her whole life. She loathed failure because she never ever experienced it. Impertinently, she accepted her consequence, but how will she be able to handle the malevolence she is facing?
The game began.
When Jane Madarang's neighbor Natalie kills herself and leaves behind cryptic instructions, it's up to Jane and her classmates to unearth deadly secrets.
*****
Natalie Driscoll is dead.
She threw herself out a window and left her neighbor Jane to unravel their town's darkest secrets. Following Natalie's instructions leads Jane to three other high school students who all have something to hide. The four of them must carry out Natalie's final errand while solving the mysteries written in her diary. But the secrets they unearth may be far more dangerous than what they ever imagined.
Content and/or trigger warning: This story contains scenes of suicide, violence and murder that may be triggering for some readers.
[[word count: 100,000-150,000 words]]