Lobo Malo

Lobo Malo

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WpMetadataReadMatureComplete Fri, Jul 3, 20207h 29m
In the wake of the Green Poison pandemic, the sleeper agents of the Strategic Homeland Division have fought through a dark winter, grimly carrying out their mission to ensure the continuity of government. Armed with what they can scavenge, and bolstered by high tech tools of classified design, they've been the last hope for the few survivors who remain. But when their greatest advantage is suddenly stripped away, an emergency signal summons a technician to Washington D.C. to repair the damage, not only to their own systems, but to a capital on the brink of complete destruction. With enemies on all sides, his only allies are those who also answered the call and a lone wolf who survived the winter right at the center of the disaster.
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🏆 WATTPAD CREATORS PROGRAM 🏆 𝘛𝘏𝘙𝘌𝘌. 𝘛𝘞𝘖. 𝘖𝘕𝘌. 𝘒𝘪𝘭𝘭. With nothing but a new name and a ragtag group of friends, Thirteen has one goal: destroy. After escaping the Game and learning all of its secrets, he is one step closer to freedom. But when the claws of the world he escaped starts closing on him again, he has to go back to who began it all: the Corrector. Out in an unfamiliar world with danger lurking in every corner, he has to get his friends across countries, borders, and one facility after another in hopes to truly put an end to the Game. When he realizes what that entails, he will be faced with a choice. And whatever he chooses, there is something to lose. From the award-winning author of 𝘒𝘰𝘭𝘪𝘣𝘳𝘪𝘦, comes the third and last installment of 𝘛𝘩𝘦 𝘎𝘢𝘮𝘦 𝘛𝘳𝘪𝘭𝘰𝘨𝘺, where the only way to defeat the game is to end the one who made it. But in a world of twisted ideologies, money, and politics, what's impossible is not easily dictated. THIRD BOOK OF THE GAME TRILOGY ˜"°•.˜"°•˜"°•.˜"°•˜"°•.˜"°• UPDATES FRIDAYS, 9:00 AM (GMT+8) © 2023 (First Edition) [45,000 - 50,000 words] [All graphics are made by @sardonictabby]

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