Celestial Being - Gundam 00
  • LECTURES 7,588
  • Votes 94
  • Parties 7
  • Durée 52m
  • LECTURES 7,588
  • Votes 94
  • Parties 7
  • Durée 52m
En cours d'écriture, Publié initialement mai 17, 2011
It is the year A.D. 2307. Fossil fuels on Earth have been depleted entirely, with mankind turning to the next available power source: solar energy. During this time, 3 orbital elevators with solar power generation systems are built, each under control by the Union (formerly United States of America), the Human Reformist Alliance (Russia, China and India) and the AEU (Europe). However, not all countries are able to enjoy the benefits of this system, leading to widespread resentment and war. Arising out of the conflict, a mysterious non-profit military organization known as Celestial Being appears, dedicated to end all warfare using Mobile Suits (Mecha) called Gundam. This begins the stories of Gundam Pilots Setsuna F. Seiei, Lockon Stratos, Allelujah Haptism and Tieria Erde as they are thrown into conflict between the 3 superpowers and the other various factions and their struggles between love and war.
Tous Droits Réservés
Inscrivez-vous pour ajouter Celestial Being - Gundam 00 à votre bibliothèque et recevoir les mises à jour
or
#697gundam
Directives de Contenu
Vous aimerez aussi
Godlsayers - Pilot (Episode 1), écrit par DavidGoller
4 chapitres Terminé
Godslayers is about correcting a mistake. A mistake made by three kid geniuses who inherited a Corporate Technology Empire. They attempt to utilize Dark Tech to change the world with a new generation of technologies. Most important of all this new tech was a clean, efficient and totally renewable source of energy given freely to the world, an attempt to usher Earth into a golden age. They never asked their selves if the world was ready. Battle after battle that claimed nations, oceans and a third of the world's population within one year. By the second year, only three factions remained, political amalgams of financial, military and technological interests. High casualty and destructive rates refined combat, and Dark Tech's emerging technologies- unbridled by energy restrictions- were corrupted into a new version of warfare. The BADB Frames took over the battlefield. Exoskeletal marvels- walking tanks. These suits made the soldiers of the future nearly invincible, while giving them destructive abilities of such raw power and precision that conflict was forever altered. The pilots of these suits were almost all pulled from a previously untapped civilian resource: gamers. Suddenly, age was not a restriction. What's left of Dark Tech exists in three Neutral Zones spread throughout the globe. Three "war free" zones that house civilians who wish to remain outside the war. But a shadow beneath what's left of the world's political system upsets this balance and a secret group known only as The Keepers push the factions past their fear of Dark Tech and into the zones of neutrality. Dark Tech unleashes a new faction on the world- a fighting force that has taken high technology and martial skill to a new level. A group of warrior monk gamers that once again change the face of battle and square off against the faction's armies single-handedly.
Vous aimerez aussi
Slide 1 of 10
Godlsayers - Pilot (Episode 1) cover
Terran Fight cover
Gundam Build Fighters: NEWTYPES! cover
Mobile Suit Gundam SEED: Boy Of Possibility cover
The Eternal Empire cover
Gundam WFM: Coordinator From SEED cover
Darling in the Gundam Wing cover
Muv Luv X IMMORTALS (Continued) cover
True Peace  cover
Archcore: Children of War cover

Godlsayers - Pilot (Episode 1)

4 chapitres Terminé

Godslayers is about correcting a mistake. A mistake made by three kid geniuses who inherited a Corporate Technology Empire. They attempt to utilize Dark Tech to change the world with a new generation of technologies. Most important of all this new tech was a clean, efficient and totally renewable source of energy given freely to the world, an attempt to usher Earth into a golden age. They never asked their selves if the world was ready. Battle after battle that claimed nations, oceans and a third of the world's population within one year. By the second year, only three factions remained, political amalgams of financial, military and technological interests. High casualty and destructive rates refined combat, and Dark Tech's emerging technologies- unbridled by energy restrictions- were corrupted into a new version of warfare. The BADB Frames took over the battlefield. Exoskeletal marvels- walking tanks. These suits made the soldiers of the future nearly invincible, while giving them destructive abilities of such raw power and precision that conflict was forever altered. The pilots of these suits were almost all pulled from a previously untapped civilian resource: gamers. Suddenly, age was not a restriction. What's left of Dark Tech exists in three Neutral Zones spread throughout the globe. Three "war free" zones that house civilians who wish to remain outside the war. But a shadow beneath what's left of the world's political system upsets this balance and a secret group known only as The Keepers push the factions past their fear of Dark Tech and into the zones of neutrality. Dark Tech unleashes a new faction on the world- a fighting force that has taken high technology and martial skill to a new level. A group of warrior monk gamers that once again change the face of battle and square off against the faction's armies single-handedly.