NieR: Automata Hope

NieR: Automata Hope

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WpMetadataReadMatureComplete Tue, Oct 6, 20204h 1m
After 2b, 9s and A2 were rebuilt and revived by their pods there was nothing left for them to do. YoRHa is destroyed, humanity is extinct and all that's left were the Resistance and the machines. But they discover something that'll spark up hope in rebuilding. (I didn't play the game but I do have a gist of the story so I apologize if I get any information incorrect.)
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Combine Expeditionary Unit 10-67 was never meant to survive this long. Half-man, half-machine, all collateral damage-he was built for one thing: war. And like everything else, the war ended without him. Now, he's the last of his unit. A defective weapon scavenged from a dead timeline, dropped into a world that forgot what it was even fighting for. His orders? Obsolete. His allies? Questionable. His reality? Unstable at best. He's been tasked with assisting the last known remnants of YoRHa-androids designed in humanity's image, but long since abandoned its soul. Together, they're climbing something called The Tower-a spire of steel and impossible architecture that stretches into a sky that no longer cares. But the higher 10-67 climbs, the more fractured everything becomes. He's hunted by twisted machine-life abominations, haunted by memories that may not be his, and stalked by a voice-calm, unblinking, inhuman-that seems to know him better than he knows himself. He doesn't trust the Remnants. He doesn't trust the tower. And deep down, he doesn't even trust his own thoughts. This isn't some noble mission to reclaim the world. The worlds already gone. This is about endurance-how long a broken soldier can keep climbing before his body gives out, before the madness consumes his mind. Will he make it out alive? The better question is: does it even matter anymore?

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