Darkness Within
  • Reads 71
  • Votes 3
  • Parts 11
  • Time 3h 14m
  • Reads 71
  • Votes 3
  • Parts 11
  • Time 3h 14m
Complete, First published May 25, 2020
In a galaxy millions of light-years away from Earth, humans, droids and other lifeforms co-exist. After the Great War, which lasted for over 4,500 years, 3 star systems agreed on a treaty, forming the Crescentian Republic and ending the war. The three leaders of the respective star systems decided that the centre of political power would be located on the planet of Dieusia. The population centre of Dieusia, Worf City, became the Federal District and housed the Senate Building and the different government districts.

 One thousand five hundred years later, the Crescentian Republic controlled several of the galaxy's trade routes and the respective 3 star systems prospered. Peace was established within the Republic and the newly-elected Supreme Chancellor Claudine Ghen, a human, introduced the Expansion Plan, which aimed to assimilate other star systems into the Crescentian Republic. This resulted in a massive uproar in the different star systems that were outside of the Republic's control. Leaders of those systems refused to give up their power, leaving Chancellor Ghen with no other choice but to use force.

 The first system that the Republic targeted was the Herranium System, governed by Duke Henry Revern IV. Hundreds of battlecruisers, carrying countless small fighters and troop transporters, made their way to Herranium. The first planet, Veres, was subdued quickly. From there, the Republic forces established a base, and within three years, the entire Herranium System was colonised by the Republic and Duke Henry IV was brought to Dieusia and was executed in front of a huge crowd.
 Now, it seems that the peace within the Republic may be compromised and a potential war may break out in the near future. The colonisation of Herranium only made the Chancellor bolder. Even some of the senators in the Crescentian Senate have secret plans. The darkness within will soon reveal itself, and no one knows when.
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4 parts Complete

Godslayers is about correcting a mistake. A mistake made by three kid geniuses who inherited a Corporate Technology Empire. They attempt to utilize Dark Tech to change the world with a new generation of technologies. Most important of all this new tech was a clean, efficient and totally renewable source of energy given freely to the world, an attempt to usher Earth into a golden age. They never asked their selves if the world was ready. Battle after battle that claimed nations, oceans and a third of the world's population within one year. By the second year, only three factions remained, political amalgams of financial, military and technological interests. High casualty and destructive rates refined combat, and Dark Tech's emerging technologies- unbridled by energy restrictions- were corrupted into a new version of warfare. The BADB Frames took over the battlefield. Exoskeletal marvels- walking tanks. These suits made the soldiers of the future nearly invincible, while giving them destructive abilities of such raw power and precision that conflict was forever altered. The pilots of these suits were almost all pulled from a previously untapped civilian resource: gamers. Suddenly, age was not a restriction. What's left of Dark Tech exists in three Neutral Zones spread throughout the globe. Three "war free" zones that house civilians who wish to remain outside the war. But a shadow beneath what's left of the world's political system upsets this balance and a secret group known only as The Keepers push the factions past their fear of Dark Tech and into the zones of neutrality. Dark Tech unleashes a new faction on the world- a fighting force that has taken high technology and martial skill to a new level. A group of warrior monk gamers that once again change the face of battle and square off against the faction's armies single-handedly.