The Wrong Side Of The Sea

The Wrong Side Of The Sea

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WpMetadataReadMatureOngoing26m
WpMetadataNoticeLast published Fri, Jun 19, 2020
In the far future, a young boy decided to go and play in his fathers lab, tearing up the place. The boy knew he wasn't supposed to be in there but he played in there anyway. He ran around, jumping on chairs and tables. Without knowing the boy had pushed a button on top of one of the tables, causing him to fall onto the ground. All of a sudden, in a huge flash of light... The boy vanished. He awoke on a small island, the sun burning his eyes as he sat up. "D-D-Daddy...?" He called out, looking at his surroundings it was clear he was no longer anywhere near his house or even city. He had been sent to somewhere entirely new, The Grand Sea. A dimension almost identical to his but only about 600 years in the past, filled with magic and monsters. He was on the wrong side of the sea.
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Before we get into it, this is a long running roleplay between me and a friend of mine, who will be mentioned as Sage from now on. We started on 8-28-2019 and at the time of this writing it is still ongoing. I have partially cleaned it up, on the matters of grammatical and spelling errors, but I left the rest as-is, so there are some mistakes, either with period accuracy, me being a dumbass and mixing characters up, etc. My posts will be marked with a 'Z' prefix, and his with a 'S'. As for the roleplay itself, it started out as a basic vore roleplay loosely based on Anno Dracula that eventually progressed into a complete alternate timeline, similar in basics, with some other references to pop culture and other series, in a way not unlike the source material. As such, it's a wild mess of canon, historical and original characters, and references throughout. Some are one offs and others are revealed later on. For those not in the know, I will add a list of references at the end of the section. Of course, due to the subject matter and the original purpose of the roleplay, there will be vore, gore, physical and emotional trauma, character death and swearing. With that, let's dive in.

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