The Old World
  • Reads 7
  • Votes 0
  • Parts 6
  • Time 53m
  • Reads 7
  • Votes 0
  • Parts 6
  • Time 53m
Ongoing, First published Jul 05, 2020
Mature
The Fifth War between the Kingdom of Westlands and the Kingdom of Iron has been raging for a year in the east. But in the west, a formidable threat grows, the Prisoner Tribes have apparently banded together into an army of 1000, preparing to pillage the towns and cities of the Kingdom of the Westlands. In a shocking move, the King, his council take and form a regiment of two thousand five hundred soldiers consisting of sixteen hundred guardsmen, one hundred and forty Mercenaries, four hundred and sixty Footmen, and three hundred Swordsmen to march their way to the west edge of the kingdom and battle the army of Prisoner Tribes to the death.
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The Last Connection: Blessing from Above by TyMattler
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500 years ago, not one soul could find peace from the wars raging between realm's power hungry rulers. To save the realm from complete self-destruction, the Gods made mankind a promise: Whoever can make peace between themselves shall bring about a blessing on the realm for a dozen generations. And so it was. 14 aging Kings of the western coast made peace and formed 3 empires. 11 ambitious Dukes arranged marriages to form 9 new kingdoms. 8 proud Lords of the lake settled their feuds and divided the lakeside. 4 greedy Masters of the mining colonies established the mining confederation. 3 holy Priests united the true worshipers to found a ministry governed state. And so the Gods blessed them, connecting souls across the realm so they may share knowledge, skills and companionship. But a dozen generations have passed and the Blessed have not been seen in decades, becoming nothing more than a story. But the story is not finished yet. To remind the realm of the chaos and destruction birthed by war, the Gods showered the realm with meteors as 8 newborns received the last Blessing of the Lords. As the last children to be touched by the Gods, they will be hunted by those who long for chaos to engulf the realm. They will be tempted to use their shared knowledge for their own gain. But if the realm is to survive, they must use their skills to strengthen each other and end the conflict before it can begin. A naive princess and a vengeful slave. A high-born priestess and an orphaned thief. A reserved hunter and an ambitious acrobat. A noble knight and a crooked smuggler.
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