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Conflict of Culture

Conflict of Culture

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WpMetadataReadOngoing1h 17m
WpMetadataNoticeLast published Tue, Oct 14, 2014
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Fiction
Fantasy
This is an original story in a similar vein to SAO, LMS, Log Horizon, Accel World, Re: Monster, Ark, .hack, etc. - with elements of Chrome Shelled Regios. It is my first attempt at this genre. I'm pantsing this story, so scenes will appear as I complete them. After a long and deadly war, Earth’s inhabitants have been forced into underground cities. Life is drudgery. The most sought after outlet is the VRMMORPG, Conflict of Culture (CoC). It’s run by the government. The catch is that access is limited. Players are allowed one in-game death before being relegated to the end-of-the-line – it could be decades before they get another chance to play. Fyle Martok was lucky enough to win a lottery for access to the game. However, to his dismay, things don’t start out the way he planned…
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Game On

The hottest game in history is about to be released. It promises to revolutionize gaming. As the first virtual reality massive multiplayer online role-playing game or VRMMORPG, Mark and Sean can't wait to sign in and make history. That is until the ultimate gaming experience becomes a living nightmare. Trapped mentally inside the virtual world, they have no choice but to play the game and win. However, dying in the game means dying in the real world, and this game has NEVER been beaten. While they are up for the challenge at first, they can't ignore the ever growing debate as time ticks away. Is the game even designed to be won and at what cost?

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