45 parts Ongoing After surviving a life-threatening bout of pneumonia, Fabienne embraces a return to normal life. Then the pandemic hits, triggering traumatic memories of her struggle to survive. Lockdown and social isolation promise safety, but cutting off physical contact with her friends and family threatens to send her anxiety spiraling out of control. She longs to reach out to her enigmatic roommate, Ryan, but doesn't want to impose. Since moving in several months earlier, he's kept to himself, devoting all his time to his mystery project and rarely leaving his room.
When he stumbles across her during one of her lowest moments, she's shocked to learn his secret project is a cozy video game, and further shocked when he asks if she's willing to test it. As desperate as she is to fill the endless hours, she's not sure if he actually wants her help or if he's just taking pity on her. Regardless, she can't imagine how she could help. Not only is she clueless about video games, she doesn't know the first thing about him.
Despite her initial reluctance, she agrees to test the game and soon finds herself lost in the enchanting world he's created. The more she plays, the more she feels as if she's getting a tantalizing glimpse of the person buried deep inside her reserved roommate. Yet as they grow closer, she worries she's setting herself up for heartache. Has the forced intimacy of the pandemic created the illusion of a deeper connection? And even if he does have feelings for her, will her asexuality prove to be an insurmountable obstacle?