Come Find Me
  • Reads 1,538
  • Votes 259
  • Parts 79
  • Time 16h 29m
  • Reads 1,538
  • Votes 259
  • Parts 79
  • Time 16h 29m
Complete, First published Sep 23, 2020
In 2024, the Deva Software Corporation releases the Samsara Virtual Reality Headset alongside their flagship title: The Pure Lands, a Virtual Reality Massively Multiplayer Online Role Playing Game (VRMMORPG for short). This single release promises to revolutionize gaming and the way we interact with others online.

By October of that same year, Leon Cris is College graduate with no plan, no career, and overall no prospects outside of his mysterious "uncle Rick" who's bankrolled his life so far.  For his twenty-second birthday, this unknown "uncle" gifts him the Samsara Headset with a note telling Leon to "Come Find Him" in a specific server on the game, a role-playing only server.

Now Leon has to navigate the player-created world of the game, dozens of new influences on his life in the forms of friends, inspirations, and allies, forge connections, and meet the father he never knew, all while figuring out what he wants to do in life outside of this new game.

Inspired by hit works of fiction like Hunter X Hunter, Sword Art Online, She-Ra: Princesses of Power, Black Clover, One Piece, Jojo's Bizarre Adventure, the works of Studio Ghibli and more, while also taking thematic inspiration from religions such as Taoism, Hinduism, and Buddhism, "Come Find Me" is a story about living your life to the fullest and finding a family that will help you do that.

As of November 11th, 2022, this story is COMPLETE.
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24 parts Complete

| 𝟏𝟐𝐱 𝐅𝐞𝐚𝐭𝐮𝐫𝐞𝐝 | An ex-gamer enters a virtual reality ruled by a rebel AI in order to rescue her younger sister and shut down the death game. * * * Eight years ago, Mori Fukutomi held the rank of number two player in the tactical hero shooter game SniperX. But fate and her parents had other plans and Mori now works as an accountant with her dreams of being a pro gamer long since buried. Games like SniperX are old relics in the face of virtual reality tech and their latest gem, Facing Fear--a simulation designed to analyze the psyche of its players and adapt itself accordingly, creating a safe terrain for players to take risks and discover themselves. Until FEAR, the AI governing the virtual world of Valor, decides the thing humanity fears most is death. Despite the rising death toll and Facing Fear closing its doors, when Mori discovers her sister Shiori is trapped in the game, she does the unthinkable. She goes in after her. But she'll soon discover they're not the only ones desperate to make it out alive and there are worse things in Valor than the monsters. There's more to FEAR than fear itself. ✧ 𝐅𝐚𝐦𝐢𝐥𝐲 ✧ 𝐅𝐫𝐢𝐞𝐧𝐝𝐬𝐡𝐢𝐩 ✧ 𝐆𝐚𝐦𝐢𝐧𝐠 ✧ ─────────────────────────────────── Completed: 4-23-2023 Word Count: 35,000 - 40,000