Darksiders: The Cost of Balance
  • Reads 993
  • Votes 20
  • Parts 8
  • Time 2h 43m
  • Reads 993
  • Votes 20
  • Parts 8
  • Time 2h 43m
Ongoing, First published Oct 26, 2020
Mature
*Sequel to The Seed of Knowledge*

The Kingdom of Man has been revived. Humanity is thriving in Eden, their home world. But all is not well in Paradise. Despite Faith's efforts to keep the true End War at bay, it steadily approaches with each generation. Will she succeed in keeping her promise to the Horsemen, or will all her sacrifices be in vain?

"All warfare is based on deception." -- Sun Tzu

(Note: This is a fan fiction. I do not own the Darksiders franchise.)
All Rights Reserved
Sign up to add Darksiders: The Cost of Balance to your library and receive updates
or
Content Guidelines
You may also like
At the Fields of Fire and Blood by crisyah_
30 parts Complete Mature
The world is dying. Heaven and Hell have broken and collapsed, creating a post-apocalyptic landscape that is part purgatory, part platonic world of ideas, blighted by the horrors of the human mind. The sun lies dormant in the east, atop God's tower, while the west is plunged into darkness and haunted by all that lives there. There is no day and night cycle, nothing grows, nothing dies, nothing changes, unless magic is involved. Angels hunt creatures for their blood, to feed it to God so he can finish gestating. Demons kill and destroy aimlessly, their origins inexplicable and unknown. Stranger beings wander the ruins of what's left of the world. Humans need not eat or sleep, caught in a state between life and death. They cannot die or be born naturally, but they can be killed and they can be made. The few that survived with their sanity somewhat intact have locked themselves into warded cities, but their protections are feeble and often ineffective. The Order that united them is long gone, broken into factions known only by the sins for which they have fallen. The Houses that protected them are crumbling, falling into ruin as their members were culled down by angels and demons, as well as their own mad quest to save the world; the Pilgrimage, a vain attempt to steal into Eden and murder God himself. Soon, only the Scions will remain. Those that were left not due to merit, but because they were the last choice for being heroes. Those whose memories and minds are as damaged and eaten through as their world. Those who agreed to take on the mysterious Archons within their bodies and, through that contract, had ancient relics and rituals passed down to them. They converge onto a long forgotten neutral ground, trying to save themselves. A heroic journey through a nightmarish wonderland. A pilgrimage to God's tower, to make the world whole again. To cleanse the world of the horrors infecting it. To kill the God who will doom them all with his birth.
Emovere by Ashe_Wayne
11 parts Ongoing Mature
Synopsis: Emovere, once a lost nation, would be changed by one man and his family in the 1400s. Over the span of 1000 years the once peaceful land would become ravaged with civil wars that decimated the land leaving it with only 6 of its 50 original states. Some time between then and now a Queen tried her hardest to save this goddess forsaken land, but like every other inkling of hope she too disappeared without a reason. But with her absence appeared a power weapon: Wheel of Breath! Nobody knew how this mysterious power worked nor was everybody able to use them. In fact, to this day there's only been a total of 100 Wheel of Breath users. Fast forward to the 2400s, present day Emovere, and the land continues to be ravaged with war, every state lost most of their cities and now the chatter of Tournouá Tou Ménos has been spread. What is this Tournouá Tou Ménos and who is this mysterious individual named Tournament said to be its host? For Felichs these concerns are secondary. Their one and only priority is their mother who's dying from a serious illness. Their mother has been their rock for years, even in her short absence in the military. They feel entitled to repay her for everything she's done for them, so when they both get visited by Tournament one night Felichs' world is flipped upside down. Now Tournouá Tou Ménos intrigues them. With the winner receiving Ménos, as flower said to give someone eternal happiness, is the perfect way to repay their mother before she passes away. A final moment of happiness is what Felichs seeks, but so do many others that plan to stand in their way. Will Felichs be able to attain Ménos? What will come of Emovere? What is Tournament's true intentions with Tournouá Tou Ménos? AND WHAT HAPPENED TO BERT!
You may also like
Slide 1 of 9
Darksiders: The Seed of Knowledge cover
Darksiders: With war comes faith (War x oc) cover
Darksiders: The Survivors cover
Dormant cover
At the Fields of Fire and Blood cover
Darksiders: Light In Darkness (Fourth Book) cover
Grey III - Revelations cover
Legend Of Perseus: The Missing Bolt (Completed) cover
Emovere cover

Darksiders: The Seed of Knowledge

32 parts Complete Mature

Faith had always been different. All her life she'd known the truth about her world, and all the worlds beyond it, her mind privy to secrets that helped her survive the End War and the century that followed. Now that the Seventh Seal is broken, the last remaining Child of Man will face untold calamity as the forces of Heaven and Hell relentlessly hunt her down. After all, knowledge is power, and hers could mean absolute victory for either side of the Balance . . . or the end of all Creation. "Only the dead have seen the end of war." - Plato (Note: This is a fan fiction. I do not own any of the characters except the ones I created. The Darksiders franchise and its respective characters belong to THQ Nordic, Gunfire Games and Airship Syndicate.)