The Hallowed War: Prophesy of Ruin
  • Reads 234
  • Votes 23
  • Parts 21
  • Time 6h 39m
  • Reads 234
  • Votes 23
  • Parts 21
  • Time 6h 39m
Complete, First published Nov 05, 2020
Mature
A civil war rages in the continent of Osdrana, the ruling Emperor and his Empress killed by the hands of a madman. A court mage with nothing to his name save for money in his pockets and clothes on his back must now defend a sacred relic entrusted to him by his liege. 

With no allies to call his own, this lone sorcerer must go to great lengths to ensure the relic is kept out of the hands of the enemy, even if it means joining forces with a bunch of criminals well on their way to starting a revolution. 

Enemy of my enemy and all that he supposes.
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TAO is a broken world held together with nothing but magic and the will of the gods who protect it and its people. Ten thousand years ago THE SUNDERING struck and Tao was almost torn apart by a terrible magical cataclysm which resulted in the planet almost being halted in its journey through the cosmos. It took all the power the gods of Tao could muster to restore its orbit and set it turning again, but in their efforts it was forever changed - its axis was drastically altered, and it now spins in such a way that one face of the world is forever turned from the sun it orbits, leaving half the planet in perpetual darkness. The various humanoid races that survived and now thrive within the habitable parts of THE DAY LANDS have come to live in perpetual fear of what lives beyond THE BORDERLANDS that separate them from whatever dwells within THE NIGHT LANDS, but for ten millennia it has kept its secrets. The land of RUNDAO languishes under the rule of their warlike Northern neighbours, the TEKTEHRAN EMPIRE, while a small, ragtag band of motley adventurers ply their mercenary trade fighting monsters and protecting the common man from the various dangers that haunt the night and prowl the hinterlands on the edges of civilization. THE CREEPING BAM have amassed a modest reputation in their years together, but they're still just a small-time party of sellswords, thieves, outcasts and mages. They're also exactly the kind of underdogs the people of Tao doesn't yet realise are needed to save the world from the encroaching darkness they doesn't even know is coming ... IMPORTANT: Please note this story includes content that may be considered mature, such as moderate battle violence, some strong language and occasional mild sexual scenes. I am also serializing this on Tumblr, Sweek, Quotev and RoyalRoad.com
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NightSpawn Chronicles II--The Dwarven Bard [COMPLETED]

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The Dwarves are locked down in their underground kingdom. The magical keys that open the locks to the passages between upper and lower nations are missing. Trade to their kingdom has stopped. Soon they'll be starving. A pregnant Dwarven princess holds the key to the crisis [literally!] right in her hands. A twisted fantasy world where anything can, and does happen. Thief, assassin and sharp wit, Ayren is back on the quest for gold and glory. What could possibly go wrong? Chock full of swords, knives, sorcerers, magic, dark fantasy, elves, dwarves, assassin, thieves. Cousin to The Witcher and Dragon Age. ***WARNING: *** Some Strong Language And Dark Themes*** This is part of a completed storyline. New chapters will be uploaded each Friday.