U.S.S.A. Alice

U.S.S.A. Alice

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WpMetadataReadMatureComplete Mon, Sep 12, 20222h 44m
In the distant future of the 28th century, mankind had survived near extinction then made it into the wider galaxy. With almost no other sapient life in the Milky Way to stop humanity's expansion. Space was ripe for the picking. Now mankind and the enigmatic Voidrians formed the U.S.S.A. The (United Solar Systems Alliance). Before Mankind became the dominant force in the Milky Way, Earth was in shambles. Natural resources were nearly depleted, diseases were rampant and most of Earth's population was in poverty. Then by some miracle of discovery or a cruel cosmic joke, in the mid-23rd century when all humanity could do was go out into space to search for a new home, a small planet that was black as the void around it was discovered. The humans who landed on the little planet had nearly lost all hope until they stumbled upon unknown ancient ruins beneath the planet's surface where they discovered untold amounts of bizarre advanced technology. Earth and humanity were saved, and the little planet to thank for their salvation was named Umbra. Alice is a xenoarchaeologist, her passion in life has always been the study of ancient cultures, and now she has the opportunity to study the most ancient one of them all. The very one that modern Human civilization was built on. Alice and her boyfriend accepted a posting on the famous and ancient ship, the U.S.S.A Umbra.
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--- CHASING THE EMBER: ECHOES OF THE VOID In the end, it wasn't strength that saved them. It was the refusal to break. --- WORLDVIEW SUMMARY The Setting: A Dying Earth and the Last Ark Earth is uninhabitable. Scarred by war, disease, and climate collapse, the planet no longer supports life. The Emberwake Ark is humanity's final escape: a city-sized spacecraft holding 65,000 of Earth's last survivors, adrift in the void. No weapons. No military. Just thinkers, engineers, broken families, scavengers, and those who paid, tricked, or clawed their way aboard. Supplies are critically low. Food, oxygen, water, and mental stability are all degrading. No one's unscarred - some physically, others emotionally - except one man who's held together by a very thin, but unbroken, thread. --- The Universe: Cosmic Terror Meets Myth-Made-Flesh Space is not silent. It is alive with ancient, unknowable forces. Humanity begins to discover that myths weren't stories. They were warnings. Earth's ancient pantheons-Greek, Norse, Aztec, Egyptian, Chinese, Japanese-are distorted reflections of real cosmic beings. Entities that live between stars. These include: Jörmungandr - A space-leviathan that coils around dead stars. Apep's Spawn - Shadow-born creatures that eat dreams and time. Fenrir-class Entities - Beasts that hunt on instinct and collapse reality around them. Watchers - Beings that only observe. Their gaze erases people from memory and time. The Sun-Eater - An endless void that mimics stars and consumes anything seeking warmth. Quetzacryon - A radiant, godlike being that gives paradise... before incinerating all who submit to it. These aren't gods. They are forces. Intelligent, instinctive, and indifferent. Time loops, parallel realities, psychological traps, shifting laws of physics - the universe itself resists comprehension. ---

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