Where the Wind Goes
  • Reads 117
  • Votes 43
  • Parts 25
  • Time 5h 27m
  • Reads 117
  • Votes 43
  • Parts 25
  • Time 5h 27m
Ongoing, First published Dec 16, 2020
Help Wanted

A world away from the one you know

Follow the wind and see where it goes

Inquire Within

Haunted by his amnesia, quiet and introspective Oliver Bell is drawn to the place where he first lost his memories: a cottage with a mysterious and supposedly cursed help wanted sign. There, he is drawn into Veralia, a magical but dangerous world where people disappear without a trace, glass rains from the sky, and spirit voices whisper through the night. As flashes of memory begin to return to him, he befriends a naïve and lonesome girl with no magical ability named Iri. From her, he learns that Veralia is dying, and the only person able to save it is Iri's grandmother- a powerful conjurer with the ability to walk between worlds. The only problem is, no one has seen her in decades.

Except Oliver.

Unfortunately, her whereabouts are locked within his lost memories. But Iri wants nothing more than to save her homeland and see her beloved grandmother again. So she and Oliver explore Veralia's magical lands, searching for clues in her people's history. The more Oliver learns about Iri's world and family, the more he begins to notice the peculiarities in his own life: a mute and mysterious mother, a father with weather-beaten hands and an artistic heart, an overly-observant sister, and a little brother with not-so-imaginary friends. As worlds collide, Oliver realizes that the key to his future might be buried somewhere in Veralia's gruesome past.
All Rights Reserved
Sign up to add Where the Wind Goes to your library and receive updates
or
#970-romance
Content Guidelines
You may also like
The Unseen Road by Mewn-san
44 parts Complete
What if you discovered a world like no other, but knew no way back? And yet, the only way to stay- and survive- was by leaving your past self behind, body and mind? From a small town on the panhandle of Florida, Kylie and Celeste are two fraternal twins tired of being bullied; Beatrice is an embittered fourteen-year-old dissatisfied with her home life; and Mina is a young, yet astute girl determined to uncover a family mystery long forgotten... The four girls, whose paths would have never crossed, find themselves in the midst of a mysterious railroad tunnel. With an inkling for adventure, they enter, only to emerge in a world straight out of a fantasy novel, a country called Alysia. It isn't long, however, before they find themselves in the middle of a decades-long Civil War between the forces of Heaven- Arcadia- and Hell- Abaddonia... and realize that going home isn't going to be as simple as they believe. The road home would be more than just a yellow brick road traversed in ruby slippers; in order to survive, they will have to grow up- in more ways than just one. With no other choice, each finds herself wrapped up in the adventure of a lifetime as, together, they fight to stay true to themselves. For Kylie, Celeste, Beatrice, and Mina, it would indeed be a while before they could ever turn back. A/N: Thank you to everyone who checks out my story. I hope that you enjoy following these girls as they go through each of their own journeys. ~Cover design by me~
The Five Cursed Witches: Volume 4 - Mirai, the Witch of Sight by High_Priestess_Elena
97 parts Ongoing Mature
Mirai comes from a long line of witches who have been particularly gifted in using their inner sight. As such, she's trained her sight from a young age. She's always been a disappointment, however, as the only thing she's ever been able to see is the vague image of a girl. On her 18th birthday, Mirai discovers a mark on the back of her neck displaying the number thirty. From her first proper vision, she deduces that unless she finds the girl before the number reaches zero, both of them will die. Only being able to depend on her less than mediocre skills in seeing the future, Mirai sets out to find the girl before the time is up. Little does she know of the trauma the girl has suffered, nor that finding her is only the beginning. ---------- Mature rating due to: smut, violence, suicide (happens in the prologue while POV-character has her back turned), rape (happens in chapter 30 and will be mentions of it afterwards, fade to black, there will NOT be a trigger warning at the beginning of the specific chapter), violent death of babies, some rather bloody scenes, self-harm, extreme guilt. Note that a major part of this story focus on healing from and learning to live with trauma, so though you could potentially read it but skip some specific parts, if you're not comfortable reading something that deals with the listed topics, then this book won't be for you. ---------- This series will contain the following volumes: Volume 1 - Zoe, the witch of innocence (completed) Volume 2 - Crimson, the witch of night (completed) Volume 3 - Morana, the witch of life (completed) Volume 4 - Mirai, the witch of sight (ongoing) Volume 5 - Danae, the witch of light Volume 6 - Rheseis, the faerie of love
You may also like
Slide 1 of 10
Abbernathy and Magick's End |Trilogy Now Complete! cover
Full Dark cover
Mystic - EN version cover
Vitae Memorandum cover
Like the Dawn cover
Remember you cover
The Unseen Road cover
In Pieces cover
Eternal Winter cover
The Five Cursed Witches: Volume 4 - Mirai, the Witch of Sight cover

Abbernathy and Magick's End |Trilogy Now Complete!

34 parts Complete

**Sequel to Abbernathy and the Two Kings ** One girl. Two loved ones missing. And magick that needs saving. This is Abbernathy and Magick's End, the third, and final, leg of Abby's journey. Seventeen-year-old Abbernathy Tells is on a mission: save her beloved cat. And no one, not two overly protective kings, or her easily agitated best friend is going to stop her. Or so, that's what she thinks, but after being informed of a friend's kidnapping, a friend who happened to be on an important mission herself to stop magick from dying, Abby has to put aside Sebbi's rescue in favor of finding Margo. Things only grow more complicated, however, when a key, a gift Lucy had given her before returning home, starts to hum, infecting her dreams with a place she's sure doesn't exist - a sea made entirely of smoke. To know what it all means, she'll have to find Margo. And to find Margo, she'll have to team up with old friends and family, who are all a little too eager to drop their royal duties and journey with her again, and go traipsing through the Eridan. WIP. First Draft. Part of the Creators Program. 2022 As always, I must ask that you leash your dogs. Think of the cats.